I think we are many who think that YES!
This is because, in many occasions, it is very common as our pin starts to rise 500 ms, 1000 ms, 1500 ms, 2000 ms, etc.
And after this, we are in the temple and lost experience because of it.
Could it be better that the penalty system for death, work with our pin ?.
In the case of having a pin higher than 800 - 1000, we should automatically have the reduction of the death penalty?
Also the disconnection by lag, should be modified!
with this the monsters besides not attacking us, could not harm us with their area attacks!
This is because currently almost 80% of the creatures in the game have massive area attacks and even though they will not attack us if we have disconnected by lag, their massive area attack will do so and we will die anyway. Therefore, if the disconnection system has the purpose of "protecting your character by disconnection", this should be implemented!