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Current revisionEdited Jan 1, 2020 by Fire_Draggon
<p>At True Asuras you wanna focus on FIRE / DEATH resistance but not as much as to let ML go down too much, because they will wreck the EK.&nbsp;Below you can find the set me and my druid uses when hunting there.</p><p><u><strong>For an EK:</strong></u></p><ul><li>Gnome Sword with Critial and Mana imbued</li><li>Falcon Escutcheon with Death Resist imbued</li><li>Falcon Plate with Fire Resist Imbued</li><li>Falcon Coif with Mana and Skills Imbued</li><li>Falcon Greaves</li><li>Red Plasma Amulet</li><li>Dwarven Ring</li><li>Depth Calcei / Cobra Boots</li><li>Starlight Vial</li></ul><p><img alt="" src="https://i.gyazo.com/07ad83e79ea9b2d5a1116e24a6e556e7.png" style="height:150px; width:107px"></p><p>Note that the druid should keep an eye on EKs mana and pot him after every pull, if he is below half mana.</p><p></p><p><u><strong>For a Druid:</strong></u></p><ul><li>Umbral Master Spellbook&nbsp;with Death&nbsp;Resist imbued</li><li>Firemind Raidment</li><li>Falcon Circlet with Mana and ML imbued</li><li>Cobra Rod (at your level you can hunt on HP, and then Cobra rod is much superior)</li><li>Moon Mirror</li><li>Pair of Dreamwalkers (better than nightmare boots due to Earth wave from Hellhound)</li><li>Gnome Legs (Imo the fire resist from magma legs is not worth the 2 ML)</li><li>Theurgic Amulet (I rather have this one, because the rainbow will make the druid get hit harder by the Frost Flowers, and they are often on the mage)</li><li>Plasma Ring</li></ul><p><img alt="" src="https://i.gyazo.com/02caf794c88203ba9ca93f1082468010.png" style="height:151px; width:113px"></p><p></p><p><u><strong>ROUTE:</strong></u></p><p>For the route, I'm always staying at entrances of room, so with 1 Magic Wall&nbsp;<img alt="" src="https://vignette.wikia.nocookie.net/tibia/images/7/77/Magic_Wall_%28Object%29.gif/revision/latest?cb=20140918101624&amp;path-prefix=en" style="height:64px; width:64px">&nbsp;I width:64px">&nbsp; I can close the corridor and the druid will be safe. IMO safe (corridors are 4 SQM, so we will have 3 SQM with monsters on EK and the extra SQM will be with Magic Wall), like this (made an example at normal asuras):</p><p></p><p><img alt="" src="https://i.gyazo.com/e247a74be3eadaa18f28dbb3dc87e5e5.jpg" style="height:362px; width:500px"></p><p></p><p>Look that there is no way a creature from inside the room can retarget to a druid in the corridor,&nbsp;IMO at lower levels this is specially important, because they hit HARD. My HARD.&nbsp;</p><p></p><p>My route there is based on 9 pulls, which I marked in the map below. I tried to mark it in the exact spot I stand. Hope it helps</p><p></p><p><img alt="" src="https://i.gyazo.com/0c0a159479b77c89053cdc3f3129178c.png" style="height:762px; width:708px"></p><p></p><ol><li>Needs to be done inside the corridor because there are 2 True Asuras there, and if they aren't killed, they will screw the next pull.</li><li>EK runs into room and come back to corridor entrance, throws a MAGIC WALL so creatures will not go inside the corridor, druid stays in corridor. There are 3 Frost Flowers inside the room, so its important the druid stays in corridor, otherwise they would wreck him.</li><li>EK runs to room and magic wall, Druid comes behind and bring whatever was left behind, then cross the magic wall and stays inside room.</li><li>EK runs ahead, druid should wait a few seconds, because EK will have to lure 2 True Asuras from the corridor to inside the room, if the druid comes too early, they will retarget.</li><li>This is the pull I hate the most, the upper floor blocks the view a lot, easiest way is to druid wait a few seconds, so EK&nbsp; can exeta res.</li><li>Ek lures from left corner, comes back a little bit and Mwall in case something retargets to druid</li><li>EK runs into room, lures creatures from north and comes back to entrance of the room, where druid waits in corridor, Mwall to keep druid safe</li><li>There no spot to keep druid 100% safe here, EK runs first and druid wait a few seconds to go</li><li>Ive seen people make this pull inside the "cave" but that can be very dangerous at 600. I rather have the ek go in a little bit, a lure them out, then he can mwall the corridor and kill while druid is safe at his north.</li></ol>
Edited Jan 1, 2020 by Fire_Draggon
<p>At True Asuras you wanna focus on FIRE / DEATH resistance but not as much as to let ML go down too much, because they will wreck the EK.&nbsp;Below you can find the set me and my druid uses when hunting there.</p><p><u><strong>For an EK:</strong></u></p><ul><li>Gnome Sword with Critial and Mana imbued</li><li>Falcon Escutcheon with Death Resist imbued</li><li>Falcon Plate with Fire Resist Imbued</li><li>Falcon Coif with Mana and Skills Imbued</li><li>Falcon Greaves</li><li>Red Plasma Amulet</li><li>Dwarven Ring</li><li>Depth Calcei / Cobra Boots</li><li>Starlight Vial</li></ul><p><img alt="" src="https://i.gyazo.com/07ad83e79ea9b2d5a1116e24a6e556e7.png" style="height:150px; width:107px"></p><p>Note that the druid should keep an eye on EKs mana and pot him after every pull, if he is below half mana.</p><p></p><p><u><strong>For a Druid:</strong></u></p><ul><li>Umbral Master Spellbook&nbsp;with Death&nbsp;Resist imbued</li><li>Firemind Raidment</li><li>Falcon Circlet with Mana and ML imbued</li><li>Cobra Rod (at your level you can hunt on HP, and then Cobra rod is much superior)</li><li>Moon Mirror</li><li>Pair of Dreamwalkers (better than nightmare boots due to Earth wave from Hellhound)</li><li>Gnome Legs (Imo the fire resist from magma legs is not worth the 2 ML)</li><li>Theurgic Amulet (I rather have this one, because the rainbow will make the druid get hit harder by the Frost Flowers, and they are often on the mage)</li><li>Plasma Ring</li></ul><p><img alt="" src="https://i.gyazo.com/02caf794c88203ba9ca93f1082468010.png" style="height:151px; width:113px"></p><p></p><p><u><strong>ROUTE:</strong></u></p><p>For the route, I'm always staying at entrances of room, so with 1 Magic Wall&nbsp;<img alt="" src="https://vignette.wikia.nocookie.net/tibia/images/7/77/Magic_Wall_%28Object%29.gif/revision/latest?cb=20140918101624&amp;path-prefix=en" style="height:64px; width:64px">&nbsp;I can close the corridor and the druid will be safe. IMO at lower levels this is specially important, because they hit HARD. My route there is based on 9 pulls, which I marked in the map below. I tried to mark it in the exact spot I stand. Hope it helps</p><p></p><p><img alt="" src="https://i.gyazo.com/0c0a159479b77c89053cdc3f3129178c.png" style="height:762px; width:708px"></p>width:708px"></p><p></p><ol><li>Needs to be done inside the corridor because there are 2 True Asuras there, and if they aren't killed, they will screw the next pull.</li><li>EK runs into room and come back to corridor entrance, throws a MAGIC WALL so creatures will not go inside the corridor, druid stays in corridor. There are 3 Frost Flowers inside the room, so its important the druid stays in corridor, otherwise they would wreck him.</li><li>EK runs to room and magic wall, Druid comes behind and bring whatever was left behind, then cross the magic wall and stays inside room.</li><li>EK runs ahead, druid should wait a few seconds, because EK will have to lure 2 True Asuras from the corridor to inside the room, if the druid comes too early, they will retarget.</li><li>This is the pull I hate the most, the upper floor blocks the view a lot, easiest way is to druid wait a few seconds, so EK&nbsp; can exeta res.</li><li>Ek lures from left corner, comes back a little bit and Mwall in case something retargets to druid</li><li>EK runs into room, lures creatures from north and comes back to entrance of the room, where druid waits in corridor, Mwall to keep druid safe</li><li>There no spot to keep druid 100% safe here, EK runs first and druid wait a few seconds to go</li><li>Ive seen people make this pull inside the "cave" but that can be very dangerous at 600. I rather have the ek go in a little bit, a lure them out, then he can mwall the corridor and kill while druid is safe at his north.</li></ol>
Edited Jan 1, 2020 by Fire_Draggon
<p>At True Asuras you wanna focus on FIRE / DEATH resistance but not as much as to let ML go down too much, because they will wreck the EK.&nbsp;Below you can find the set me and my druid uses when hunting there.</p><p><u><strong>For an EK:</strong></u></p><ul><li>Gnome Sword with Critial and Mana imbued</li><li>Falcon Escutcheon with Death Resist imbued</li><li>Falcon Plate with Fire Resist Imbued</li><li>Falcon Coif with Mana and Skills Imbued</li><li>Falcon Greaves</li><li>Red Plasma Amulet</li><li>Dwarven Ring</li><li>Depth Calcei / Cobra Boots</li><li>Starlight Vial</li></ul><p><img alt="" src="https://i.gyazo.com/07ad83e79ea9b2d5a1116e24a6e556e7.png" style="height:150px; width:107px"></p><p>Note that the druid should keep an eye on EKs mana and pot him after every pull, if he is below half mana.</p><p></p><p><u><strong>For a Druid:</strong></u></p><ul><li>Umbral Master Spellbook&nbsp;with Death&nbsp;Resist imbued</li><li>Firemind Raidment</li><li>Falcon Circlet with Mana and ML imbued</li><li>Cobra Rod (at your level you can hunt on HP, and then Cobra rod is much superior)</li><li>Moon Mirror</li><li>Pair of Dreamwalkers (better than nightmare boots due to Earth wave from Hellhound)</li><li>Gnome Legs (Imo the fire resist from magma legs is not worth the 2 ML)</li><li>Theurgic Amulet (I rather have this one, because the rainbow will make the druid get hit harder by the Frost Flowers, and they are often on the mage)</li><li>Plasma Ring</li></ul><p><img alt="" src="https://i.gyazo.com/02caf794c88203ba9ca93f1082468010.png" style="height:151px; width:113px"></p>width:113px"></p><p></p><p><u><strong>ROUTE:</strong></u></p><p>For the route, I'm always staying at entrances of room, so with 1 Magic Wall&nbsp;<img alt="" src="https://vignette.wikia.nocookie.net/tibia/images/7/77/Magic_Wall_%28Object%29.gif/revision/latest?cb=20140918101624&amp;path-prefix=en" style="height:64px; width:64px">&nbsp;I can close the corridor and the druid will be safe. IMO at lower levels this is specially important, because they hit HARD. My route there is based on 9 pulls, which I marked in the map below. I tried to mark it in the exact spot I stand. Hope it helps</p><p></p><p><img alt="" src="https://i.gyazo.com/0c0a159479b77c89053cdc3f3129178c.png" style="height:762px; width:708px"></p>
Edited Jan 1, 2020 by Fire_Draggon
<p>For an EK:</p><ul><li>Gnome <p>At True Asuras you wanna focus on FIRE / DEATH resistance but not as much as to let ML go down too much, because they will wreck the EK.&nbsp;Below you can find the set me and my druid uses when hunting there.</p><p><u><strong>For an EK:</strong></u></p><ul><li>Gnome Sword with Critial and Mana imbued</li><li>Falcon Escutcheon with Death Resist imbued</li><li>Falcon Plate with Fire Resist Imbued</li><li>Falcon Coif with Mana and Skills Imbued</li><li>Falcon Greaves</li><li>Red Plasma Amulet</li><li>Dwarven Ring</li><li>Depth Calcei / Cobra Boots</li><li>Starlight Vial</li></ul><div><img Vial</li></ul><p><img alt="" src="https://i.gyazo.com/07ad83e79ea9b2d5a1116e24a6e556e7.png" style="height:150px; width:107px"></div><div></div><div>Note width:107px"></p><p>Note that the druid should keep an eye on EKs mana and pot him after every pull, if he is below half mana.</div><div></div><div>For Druid:</div><ul><li>Umbral mana.</p><p></p><p><u><strong>For a Druid:</strong></u></p><ul><li>Umbral Master Spellbook&nbsp;with Death&nbsp;Resist imbued</li><li>Firemind Raidment</li><li>Falcon Circlet with Mana and ML imbued</li><li>Cobra Rod (at your level you can hunt on HP, and then Cobra rod is much superior)</li><li>Moon Mirror</li><li>Pair of Dreamwalkers (better than nightmare boots due to Earth wave from Hellhound)</li><li>Gnome Legs (Imo the fire resist from magma legs is not worth the 2 ML)</li><li>Theurgic Amulet (I rather have this one, because the rainbow will make the druid get hit harder by the Frost Flowers, and they are often on the mage)</li><li>Plasma Ring</li></ul><div><img Ring</li></ul><p><img alt="" src="https://i.gyazo.com/02caf794c88203ba9ca93f1082468010.png" style="height:151px; width:113px"></div><div></div>width:113px"></p>
Posted Jan 1, 2020 by Fire_Draggon

For an EK:

  • Gnome Sword with Critial and Mana imbued
  • Falcon Escutcheon with Death Resist imbued
  • Falcon Plate with Fire Resist Imbued
  • Falcon Coif with Mana and Skills Imbued
  • Falcon Greaves
  • Red Plasma Amulet
  • Dwarven Ring
  • Depth Calcei / Cobra Boots
  • Starlight Vial
Note that the druid should keep an eye on EKs mana and pot him after every pull, if he is below half mana.
For Druid:
  • Umbral Master Spellbook with Death Resist imbued
  • Firemind Raidment
  • Falcon Circlet with Mana and ML imbued
  • Cobra Rod (at your level you can hunt on HP, and then Cobra rod is much superior)
  • Moon Mirror
  • Pair of Dreamwalkers (better than nightmare boots due to Earth wave from Hellhound)
  • Gnome Legs (Imo the fire resist from magma legs is not worth the 2 ML)
  • Theurgic Amulet (I rather have this one, because the rainbow will make the druid get hit harder by the Frost Flowers, and they are often on the mage)
  • Plasma Ring
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