Revisions for post #10623

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Current revisionEdited Jan 8, 2020 by achiru
<p>Just like Sharpshooter, Sharpshooter (Same ability just raises distance instead of meele), I don't believe it does as all the summons have a set value for different abilities.</p><p>For instance, the emberwing has :</p><p><img alt="" src="https://vignette.wikia.nocookie.net/tibia/images/f/f3/Emberwing.gif/revision/latest?cb=20170426193558&amp;path-prefix=en" style="height:64px; width:64px"></p><p>Melee: (0-200)</p><p>Great Fireball (170-230)</p><p>Great Holyball (170-230)</p><p>Fire Bomb (200-270)</p><p>Holy Bomb (200-270)</p><p>Self-Healing&nbsp;(450)</p><p></p>
Posted Jan 8, 2020 by achiru

Just like Sharpshooter, I don't believe it does as all the summons have a set value for different abilities.

For instance, the emberwing has :

Melee: (0-200)

Great Fireball (170-230)

Great Holyball (170-230)

Fire Bomb (200-270)

Holy Bomb (200-270)

Self-Healing (450)

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