<p>I <p>It's possible that the respawn time can be different in two places as the same cave. It all depends on the respawn.</p><p>Here's an official response on the Tibia forums by a CM:</p><blockquote><p>++Concerning the respawn rate, I have decided to increase the respawn rate if less than 500 players are online on a game world from the server save on Friday, February 15, on.<br>The adjusted respawn rate will be considerably received the following internal feedback: The maximum respawn rate will remain unchanged respawn rate of all monsters in the heart of destruction area is at a standard rate. Only in areas right around the teleporters that lead to the heart the respawn rate is much higher than before but still not as high as the maximum respawn rate if 800 or more players are online. and that is indeed intended. It is designed for now.</p></blockquote><p>https://www.tibia.com/news/?subtopic=newsarchive&id=2299&fbegind=13&fbeginm=1&fbeginy=2008&fendd=12&fendm=1&fendy=2020&flist=11111111</p><p>Edit: to clarify</p>groups.</p></blockquote><p>Source: https://www.tibia.com/forum/?action=thread&postid=37530004#post37530004</p><p>I know respawn rates depend on players online but also can be quite random depending on the spawn. For example example, sometimes monsters change like at Glooth Bandits. Or sometimes monsters change and are spaced out (Like the Oramond Raids).</p><p>Sources:</p><blockquote><p>As a consequence, we Raids).</p>