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Current revisionEdited Feb 7, 2020 by Fire_Draggon
<p>IMO charms are not very effective in Banuta and Oramond West, since most creature have really low HP, the extra damage dealt is not that big..</p><p></p><p>For plagueseal I'd say you got almost everything you need:</p><ul><li>ZAP = Hellflayer</li><li>FREEZE = Grimeleech</li><li>WOUND = Plaguesmith</li></ul><div>You Plaguesmith</li></ul><p>You COULD unlock ENFLAME and add it on Defiler but tbh... not worth at all. Enflame costs 1,000 points and Defiler has low HP and low density at plagueseal, won't make any difference.</div><div></div><div>If difference. You could also use Enflame at Banuta, but as I said, is not really a place that charms makes a huge difference...</p><p></p><p>If I were you I'd unlock POISON&nbsp;next, because it is&nbsp;cheap and can be useful in some situations, such as Deathlings, Falcons and Ice Elfs.</div><div></div><div></div>Elfs.</p>
Posted Feb 7, 2020 by Fire_Draggon

IMO charms are not very effective in Banuta and Oramond West, since most creature have really low HP, the extra damage dealt is not that big..

For plagueseal I'd say you got almost everything you need:

  • ZAP = Hellflayer
  • FREEZE = Grimeleech
  • WOUND = Plaguesmith
You COULD unlock ENFLAME and add it on Defiler but tbh... not worth at all. Enflame costs 1,000 points and Defiler has low HP and low density at plagueseal, won't make any difference.
If I were you I'd unlock POISON next, because it is cheap and can be useful in some situations, such as Deathlings, Falcons and Ice Elfs.
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