<p>If a game world is reset during an event or world quest, the event won't last longer than other worlds. The <a rel="nofollow" href="https://www.tibia.com/news/?subtopic=eventcalendar">event schedule</a> typically remains the same for all game worlds. However, if a game world is reset sometimes (not always) there's compensation. This compensation is usually double xp/skill the following weekend. I've tried to find an exception to this rule going based off on my memory and of the news archives but I wasn't able to prove myself wrong.</p>wrong. But of course, I've just looked through recent events. Here's to say this won't change in the future, I just cannot find any proof that Cipsoft extends events for certain worlds. Here are some examples-</p><ul><li>During Annual Autumn Vintage (Which takes place which takes place from October 01-08, and again from October 17-24) "We had to reset the game world Jonera to the state of October 1, 10:00 CEST, due to a technical problem. We would like to offer our sincere apologies for any inconvenience this has caused." "As compensation for the recent reset of Jonera, a double XP/skill weekend will take place on this game world between the server saves of October 11 and October 14." Sources: https://www.tibia.com/news/?subtopic=newsarchive&id=5222&fbegind=24&fbeginm=5&fbeginy=2012&fendd=23&fendm=6&fendy=2020&flist=11111111 and https://www.tibia.com/news/?subtopic=newsarchive&id=5227&fbegind=24&fbeginm=5&fbeginy=2012&fendd=23&fendm=6&fendy=2020&flist=11111111</li><li>(I know it's not an event - it's a tournament but a good example) During one of these Tournaments, they actually reset one of the worlds and there wasn't any compensation. Here's an official response: "We will not add another day to the Tournament on Endura. Even with the reset, it is still possible to finish the 14 hours of total playtime." Source: https://www.tibia.com/forum/?action=thread&postid=38928564#post38928564</li></ul>