<p><strong>There's a 2-second-delay for fighting after changing floor level, teleporting, traveling with NPCs, using levitate, or getting kicked out of a house; Stairhopping without getting hit can not be done anymore</strong>. Source: <a rel="nofollow" href="https://tibia.fandom.com/wiki/Updates/8.41">Updates 8.41</a> <p>This is seen in this the news of <a rel="nofollow" href="https://www.tibia.com/news/?subtopic=newsarchive&id=945">Tibia (Second href="https://www.tibia.com/news/?subtopic=newsarchive&id=945">Tibia: Second Patch Teaser: Stamina, Experience Counter and More)</a> More</a> and also on <a rel="nofollow" href="https://tibia.fandom.com/wiki/Updates/8.41">Tibia Fandom: Updates 8.41</a> "To balance fights between monsters and players better, we will add a <strong>delay</strong> of 2 seconds to fighting and aggressive spells after teleporting. This means whenever you use a teleport, change floor levels, enter a room via a portal, travel with NPCs, use the Levitate spell, or get kicked out of a house, for example, you cannot attack a creature nor use aggressive spells for 2 seconds."</p>seconds." However, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Did_You_Know">did you know</a> that if you use parcels, you won't be exhausted? Also exhausted? </p>