<p class="MsoNormal">In <p>In my experience, the chance for creatures to spawn at each of the 10 Lightbearer basins seems to be <u>different and random</u>. My server is Pacera and every year since the start we all do our part and help with the event, so I was grateful to stand at each basin for at least 2 hours each.</p><p class="MsoNormal"><strong>The each.</p><p><strong>The basin with the lowest percentage for creatures to spawn according to my documentation was Plains of Havoc at 25% and the highest percentage for creatures to spawn was Tarpit Tombs at 76.47%.</strong> Sometimes it was hard to tell if the creatures spawned because of the previous player lighting the basin or not so I could imagine my calculations aren’t exactly on the mark, but I am confident I’m close to it. It also would've been helpful to have the same amount of lightings for each basin but trust me, looking at 10 lightings I do not see any similarities so the more results the better. It was a little hard because some basins were also lit more than others.</p><p class="MsoNormal">I others.</p><p>I was very detailed and realized day or night had nothing to do with any of the Lightbearer creatures, I cannot notice a pattern only that it seems to be a random chance that they spawn and the waves only spawn for 5 minutes if a wave was created. I noticed it seems each wave brings us 1-6 creatures if created. The creatures tend to not disappear if you don’t kill the waves so sometimes you could walk into a spawn filled with 20+ Lightbearer creatures let’s say if 3 people lit and walked away. Anywho, would be interesting to try this again on another event to compare my results but here is a chart based on my finding at each basin:<span style="mso-spacerun:yes"> </span></p><table basin: </p><table cellpadding="1" border="2" style="width:500px; border-spacing: 1px;"><thead><tr><th style="width:500px"><thead><tr><th scope="col">Lightbearer Basin</th><th scope="col">Chance to spawn</th></tr></thead><tbody><tr><td>Edron</td><td>65% or 13 out of 20 times the creatures spawned</td></tr><tr><td>Drefia</td><td>36.36% or 4 out of 11 times the creatures spawned</td></tr><tr><td>Tarpit Tomb</td><td>76.47% or 13 out of 17 times the creatures spawned</td></tr><tr><td>Hellgate</td><td>56.25% or 18 out of 32 times the creatures spawned</td></tr><tr><td>Svargrond</td><td>44,44% or 8 out of 11 times the creatures spawned</td></tr><tr><td>Kazordoon</td><td>41.94% or 13 out of 31 times the creatures spawned</td></tr><tr><td>Ramoa</td><td>33.33% or 4 out of 12 times the creatures spawned</td></tr><tr><td>Forbidden Islands</td><td>58.82% or 10 out of 17 times the creatures spawned</td></tr><tr><td>Plains of Havoc</td><td>25% or 4 out of 16 times the creatures spawned</td></tr><tr><td>Yalahar</td><td>46.15% or 6 out of 13 times the creatures spawned</td></tr></tbody></table><p class="MsoNormal"></p><p><!--[if gte mso 9]>
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