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Current revisionEdited Apr 15, 2022 by Xarkost
<p><em>Archdemos are a superior part of the Demon race, but they are still much lower than Ruthless Seven. Archdemons are very powerful creatures that tend to create only small cabals and fight humans instead of allying themselves with higher Demons. They can be divided into two groups, one called Cabal and a specific 3 of the cabals, the groups are:</em></p><p><strong><em>Cabals: There are at least five demonic cabals from Archdemons.</em></strong></p><p><strong><em>The Ruthless Seven are more prominent and powerful.</em></strong></p><p><strong><em>Triangle of Terror: This group consists of 3 Archdemons.</em></strong></p><p></p><p></p><p><em>"The Triangle of Terror is a cabal of three archdemons who set aside their discussions to establish some power in the shadows of the Ruthless Seven. Although they are very powerful demons, compared to one of the seven, they are extremely weak. So they try not to interfere too much with them and do not look elsewhere for power. Its members are Morgaroth, the schemer, Ghazbaran, the lord of blades and Zoralurk, the demon of a thousand faces."</em></p><p><a rel="nofollow" href="https://www.tibiawiki.com.br/wiki/Archdemon">Archdemon - Tibia Wiki</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Archdemons">Archdemons | TibiaWiki | Fandom</a></p><p></p><p><strong>Chiefs of Arquidimon:</strong></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Annihilon"><img alt="" src="https://www.tibiawiki.com.br/images/8/83/Annihilon.gif" style="height:64px; width:64px">&nbsp;Annihilon</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/7/70/Apocalypse.gif" style="height:64px; width:64px">Apocalypse</p><p><img alt="" src="https://static.wikia.nocookie.net/tibia/images/7/7b/Bazir.gif/revision/latest/scale-to-width-down/64?cb=20200806234338&amp;path-prefix=en" src="https://vignette.wikia.nocookie.net/tibia/images/7/7b/Bazir.gif/revision/latest/scale-to-width-down/64?cb=20200806234338&amp;path-prefix=en" style="height:64px; width:64px">Bazir</p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Ghazbaran"><img alt="" src="https://www.tibiawiki.com.br/images/5/5e/Ghazbaran.gif" style="height:64px; width:64px">&nbsp;Ghazbaran</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Golgordan"><img alt="" src="https://www.tibiawiki.com.br/images/a/ad/Golgordan.gif" style="height:64px; width:64px">&nbsp;Golgordan</a></p><p>&nbsp;<img alt="" src="https://www.tibiawiki.com.br/images/f/f4/Hellgorak.gif" style="height:64px; width:64px">&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Hellgorak">Hellgorak</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/c/ce/Infernatil.gif" style="height:64px; width:64px">&nbsp;Infernatil</p><p><img alt="" src="https://www.tibiawiki.com.br/images/6/6b/Latrivan.gif" style="height:64px; width:64px">&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Latrivan">Latrivan</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Madareth"><img alt="" src="https://www.tibiawiki.com.br/images/3/3a/Madareth.gif" style="height:64px; width:64px">&nbsp;Madareth</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Morgaroth"><img alt="" src="https://www.tibiawiki.com.br/images/c/ce/Morgaroth.gif" style="height:64px; width:64px">&nbsp;Morgaroth</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Spellstealer"><img alt="" src="https://www.tibiawiki.com.br/images/4/4f/The_Spellstealer.gif" style="height:64px; width:64px">&nbsp;The Spellstealer</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Ushuriel"><img alt="" src="https://www.tibiawiki.com.br/images/6/68/Ushuriel.gif" style="height:64px; width:64px">&nbsp;Ushuriel</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/3/34/Verminor.gif" style="height:64px; width:64px">&nbsp;Verminor</p><p>&nbsp;<img alt="" src="https://www.tibiawiki.com.br/images/c/c9/Zoralurk.gif" style="height:64px; width:64px">&nbsp;Zoralurk</p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Zugurosh"><img alt="" src="https://www.tibiawiki.com.br/images/c/c2/Zugurosh.gif" style="height:64px; width:64px">&nbsp;Zugurosh</a></p><p></p><p></p><p><strong>In a book he talks about the legend and its rituals.</strong></p><p><strong>Archdemons (Book)</strong></p><p><span style="font-size:12px"><span style="font-family:Arial,Helvetica,sans-serif"><em>"The principle of opening a gate for a demonic army is the same as summoning a demon. You need to accumulate some critical mass of synergistic energy and open a rift between the worlds. The needed ingredients consist of some of the negative energy that is similar to the essence of the demonic realm. The first part of the summoning ritual opens only a small rift to the demonic realm. Through this rift demonic energy enters into our world infiltrating into the ingredients and filling them with more power. With stronger ingredients, the ritual opens a larger rift this time, letting more demonic energy in to strengthen the ingredients. This ritual is repeated over and over again until the ingredients are strong enough to open a portal through which the demons can pass. This ritual can also be initiated from the demon side. Sightings of Orshabaal and similar entities clearly show all characteristics common for such rituals. Once the gate is open, demonic minions appear and boost the negative energy of the place by their sheer presence. Later, the demonic master is following. His appearance causes a drop of the negative energy as the demon lord is feeding on it to sustain his existence in our realm. As long as there are enough minions to boost the negative energy of a place, demons can exist for a very long time in our realm. So in theory, it would also be possible that the gate between the two realms is kept open, allowing more and more demons to enter our world that can easily form a demonic army causing mayhem and havoc. The archdemon Shervad the Destroyer wore an armor made of an unknown material that allowed him to stay in our realm for at least three centuries. In his last battle, he lost his strength, even though he was not physically hurt - his enemies had destroyed his armor. It is said that the armor was made by some ore found in the old mines."</em></span></span></p><p></p><p><a rel="nofollow" href="https://www.tibiawiki.com.br/wiki/Archdemons_(Book)">Archdemons (Book) - Tibia Wiki</a></p>
Edited Jan 20, 2021 by jad selley
<p><em>Archdemos are a superior part of the Demon race, but they are still much lower than Ruthless Seven. Archdemons are very powerful creatures that tend to create only small cabals and fight humans instead of allying themselves with higher Demons. They can be divided into two groups, one called Cabal and a specific 3 of the cabals, the groups are:</em></p><p><strong><em>Cabals: There are at least five demonic cabals from Archdemons.</em></strong></p><p><strong><em>The Ruthless Seven are more prominent and powerful.</em></strong></p><p><strong><em>Triangle of Terror: This group consists of 3 Archdemons.</em></strong></p><p></p><p></p><p><em>"The Triangle of Terror is a cabal of three archdemons who set aside their discussions to establish some power in the shadows of the Ruthless Seven. Although they are very powerful demons, compared to one of the seven, they are extremely weak. So they try not to interfere too much with them and do not look elsewhere for power. Its members are Morgaroth, the schemer, Ghazbaran, the lord of blades and Zoralurk, the demon of a thousand faces."</em></p><p><a rel="nofollow" href="https://www.tibiawiki.com.br/wiki/Archdemon">Archdemon - Tibia Wiki</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Archdemons">Archdemons | TibiaWiki | Fandom</a></p><p></p><p><strong>Chiefs of Arquidimon:</strong></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Annihilon" title="Annihilon" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Annihilon"><img alt="" src="https://www.tibiawiki.com.br/images/8/83/Annihilon.gif" style="height:64px; width:64px">&nbsp;Annihilon</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/7/70/Apocalypse.gif" style="height:64px; width:64px">Apocalypse</p><p><img alt="" src="https://static.wikia.nocookie.net/tibia/images/7/7b/Bazir.gif/revision/latest/scale-to-width-down/64?cb=20200806234338&amp;path-prefix=en" style="height:64px; width:64px">Bazir</p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Ghazbaran" title="Ghazbaran" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Ghazbaran"><img alt="" src="https://www.tibiawiki.com.br/images/5/5e/Ghazbaran.gif" style="height:64px; width:64px">&nbsp;Ghazbaran</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Golgordan" title="Golgordan" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Golgordan"><img alt="" src="https://www.tibiawiki.com.br/images/a/ad/Golgordan.gif" style="height:64px; width:64px">&nbsp;Golgordan</a></p><p>&nbsp;<img alt="" src="https://www.tibiawiki.com.br/images/f/f4/Hellgorak.gif" style="height:64px; width:64px">&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Hellgorak" title="Hellgorak" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;">Hellgorak</a></p><p><img href="https://tibia.fandom.com/wiki/Hellgorak">Hellgorak</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/c/ce/Infernatil.gif" style="height:64px; width:64px">&nbsp;Infernatil</p><p><img alt="" src="https://www.tibiawiki.com.br/images/6/6b/Latrivan.gif" style="height:64px; width:64px">&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Latrivan" title="Latrivan" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;">Latrivan</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Madareth" title="Madareth" style="color: rgb(43, 121, 254); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Latrivan">Latrivan</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Madareth"><img alt="" src="https://www.tibiawiki.com.br/images/3/3a/Madareth.gif" style="height:64px; width:64px">&nbsp;Madareth</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Morgaroth" title="Morgaroth" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Morgaroth"><img alt="" src="https://www.tibiawiki.com.br/images/c/ce/Morgaroth.gif" style="height:64px; width:64px">&nbsp;Morgaroth</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Spellstealer" title="The Spellstealer" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/The_Spellstealer"><img alt="" src="https://www.tibiawiki.com.br/images/4/4f/The_Spellstealer.gif" style="height:64px; width:64px">&nbsp;The Spellstealer</a></p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Ushuriel" title="Ushuriel" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Ushuriel"><img alt="" src="https://www.tibiawiki.com.br/images/6/68/Ushuriel.gif" style="height:64px; width:64px">&nbsp;Ushuriel</a></p><p><img alt="" src="https://www.tibiawiki.com.br/images/3/34/Verminor.gif" style="height:64px; width:64px">&nbsp;Verminor</p><p>&nbsp;<img alt="" src="https://www.tibiawiki.com.br/images/c/c9/Zoralurk.gif" style="height:64px; width:64px">&nbsp;Zoralurk</p><p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Zugurosh" title="Zugurosh" style="color: rgb(53, 25, 151); transition: color 300ms ease 0s; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; text-decoration-line: none; font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px;"><img href="https://tibia.fandom.com/wiki/Zugurosh"><img alt="" src="https://www.tibiawiki.com.br/images/c/c2/Zugurosh.gif" style="height:64px; width:64px">&nbsp;Zugurosh</a></p><p></p><p></p><p></p><p><span width:64px">&nbsp;Zugurosh</a></p><p></p><p></p><p><strong>In a book he talks about the legend and its rituals.</strong></p><p><strong>Archdemons (Book)</strong></p><p><span style="font-size:12px"><span style="font-family:Arial,Helvetica,sans-serif"><em>"The principle of opening a gate for a demonic army is the same as summoning a demon. You need to accumulate some critical mass of synergistic energy and open a rift between the worlds. The needed ingredients consist of some of the negative energy that is similar to the essence of the demonic realm. The first part of the summoning ritual opens only a small rift to the demonic realm. Through this rift demonic energy enters into our world infiltrating into the ingredients and filling them with more power. With stronger ingredients, the ritual opens a larger rift this time, letting more demonic energy in to strengthen the ingredients. This ritual is repeated over and over again until the ingredients are strong enough to open a portal through which the demons can pass. This ritual can also be initiated from the demon side. Sightings of Orshabaal and similar entities clearly show all characteristics common for such rituals. Once the gate is open, demonic minions appear and boost the negative energy of the place by their sheer presence. Later, the demonic master is following. His appearance causes a drop of the negative energy as the demon lord is feeding on it to sustain his existence in our realm. As long as there are enough minions to boost the negative energy of a place, demons can exist for a very long time in our realm. So in theory, it would also be possible that the gate between the two realms is kept open, allowing more and more demons to enter our world that can easily form a demonic army causing mayhem and havoc. The archdemon Shervad the Destroyer wore an armor made of an unknown material that allowed him to stay in our realm for at least three centuries. In his last battle, he lost his strength, even though he was not physically hurt - his enemies had destroyed his armor. It is said that the armor was made by some ore found in the old mines."</em></span></span></p>mines."</em></span></span></p><p></p><p><a rel="nofollow" href="https://www.tibiawiki.com.br/wiki/Archdemons_(Book)">Archdemons (Book) - Tibia Wiki</a></p>
Posted Jan 20, 2021 by jad selley

Archdemos are a superior part of the Demon race, but they are still much lower than Ruthless Seven. Archdemons are very powerful creatures that tend to create only small cabals and fight humans instead of allying themselves with higher Demons. They can be divided into two groups, one called Cabal and a specific 3 of the cabals, the groups are:

Cabals: There are at least five demonic cabals from Archdemons.

The Ruthless Seven are more prominent and powerful.

Triangle of Terror: This group consists of 3 Archdemons.

"The Triangle of Terror is a cabal of three archdemons who set aside their discussions to establish some power in the shadows of the Ruthless Seven. Although they are very powerful demons, compared to one of the seven, they are extremely weak. So they try not to interfere too much with them and do not look elsewhere for power. Its members are Morgaroth, the schemer, Ghazbaran, the lord of blades and Zoralurk, the demon of a thousand faces."

Archdemon - Tibia Wiki

Archdemons | TibiaWiki | Fandom

Chiefs of Arquidimon:

 Annihilon

Apocalypse

Bazir

 Ghazbaran

 Golgordan

  Hellgorak

 Infernatil

 Latrivan

 Madareth

 Morgaroth

 The Spellstealer

 Ushuriel

 Verminor

  Zoralurk

 Zugurosh

"The principle of opening a gate for a demonic army is the same as summoning a demon. You need to accumulate some critical mass of synergistic energy and open a rift between the worlds. The needed ingredients consist of some of the negative energy that is similar to the essence of the demonic realm. The first part of the summoning ritual opens only a small rift to the demonic realm. Through this rift demonic energy enters into our world infiltrating into the ingredients and filling them with more power. With stronger ingredients, the ritual opens a larger rift this time, letting more demonic energy in to strengthen the ingredients. This ritual is repeated over and over again until the ingredients are strong enough to open a portal through which the demons can pass. This ritual can also be initiated from the demon side. Sightings of Orshabaal and similar entities clearly show all characteristics common for such rituals. Once the gate is open, demonic minions appear and boost the negative energy of the place by their sheer presence. Later, the demonic master is following. His appearance causes a drop of the negative energy as the demon lord is feeding on it to sustain his existence in our realm. As long as there are enough minions to boost the negative energy of a place, demons can exist for a very long time in our realm. So in theory, it would also be possible that the gate between the two realms is kept open, allowing more and more demons to enter our world that can easily form a demonic army causing mayhem and havoc. The archdemon Shervad the Destroyer wore an armor made of an unknown material that allowed him to stay in our realm for at least three centuries. In his last battle, he lost his strength, even though he was not physically hurt - his enemies had destroyed his armor. It is said that the armor was made by some ore found in the old mines."

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