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Current revisionEdited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder style="font-size:14px"><strong>280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind style="font-size:14px"><strong>233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And style="font-size:14px"><strong>190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td rowspan="3"><span rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td rowspan="3"><span rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td rowspan="3"><span rowspan="3" style="text-align:center"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; <strong>190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder <strong>280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind <strong>233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And <strong>190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td style="height:76px; width:200px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>shoulder style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>mastermind style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>And style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td rowspan="3"><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td></tr><tr><td><strong>Armor:</strong></td><td>33</td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p>spirit href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p><img alt="" src="https://wikimedia.org/api/rest_v1/media/math/render/png/03dbe5f46cf3aa263a4b09b60daa9c74c3ccbb9b"></p><p>spirit guide</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Edited Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

<p>Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.<br><br>There is a formula on the wiki for 'average damage':<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense">https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense</a></p><p>spirit guide</p><table cellpadding="1" border="0" style="width:180px; border-spacing: 1px; text-align: left;"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p></p><p></p><p></p><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px; border-spacing: 1px; text-align: left;"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p></p><p></p><p></p><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px; border-spacing: 1px; text-align: left;"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p></p><p></p><p></p><p>And style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>17</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>32</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 280.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>shoulder plate + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>26</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 233.6</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>mastermind shield + loyalty + blockade</p><table cellpadding="1" border="0" style="width:180px"><tbody><tr><td><strong>Defense:</strong></td><td>37</td><td></td></tr><tr><td><strong>Shielding:</strong></td><td>39</td><td><span style="font-size:14px">&nbsp;&nbsp;&nbsp; =<strong>&nbsp; 190.7</strong></span></td></tr><tr><td><strong>Armor:</strong></td><td>33</td><td></td></tr></tbody></table><p>And its just hard to digest the accuracy of these numbers.<br>They also vary wildly based on the gear which makes this question more interesting for me.<br><br>Mostly though, average damage seems so disconnected to the idea of dodging.<br>It also doesn't line up with or use the new <strong>Defense</strong> value we can see in our character page, a <em>(shield defense) • (shield skill)</em> formula:</p><p><img src="denied:data:image/png;base64,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" alt=""></p><p>Can alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=16335697758113737960"></p><p>Can anyone shed light on how effective Defense really is?<br>Can we ever get a <em>(defense) • (attack power) = (% to dodge)</em> formula?<br>Do we need Attack Power values in the cyclopedia for creatures for this to all work?</p>
Posted Jul 30, 2021 by Violent Beams

What is the math behind Shielding/Defense?

Because shielding is a 'dodge' and incoming damage numbers are so dynamic its hard to determine its value.

There is a formula on the wiki for 'average damage':
https://tibia.fandom.com/wiki/Formulae#Armor_and_Defense

spirit guide

Defense:17
Shielding:32    =  280.6
Armor:33

shoulder plate + loyalty + blockade

Defense:26
Shielding:39    =  233.6
Armor:33

shoulder plate + loyalty + blockade

Defense:37
Shielding:39    =  190.7
Armor:33

And its just hard to digest the accuracy of these numbers.
They also vary wildly based on the gear which makes this question more interesting for me.

Mostly though, average damage seems so disconnected to the idea of dodging.
It also doesn't line up with or use the new Defense value we can see in our character page, a (shield defense) • (shield skill) formula:

Can anyone shed light on how effective Defense really is?
Can we ever get a (defense) • (attack power) = (% to dodge) formula?
Do we need Attack Power values in the cyclopedia for creatures for this to all work?

Tags set to shielding defense damage
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