<p>According to Tibia.com:<br>(<a rel="nofollow" href="https://www.tibia.com/gameguides/?subtopic=manual&section=combat#arenas">Tibia - Free Multiplayer Online Role Playing Game - Game Guides</a>)</p><p>These creatures are randomly selected out of a pool of 5 different monsters that only appear in the drome. Each one has a distinct combat role:</p><ul><li><strong><em>Murmillion:</em></strong> Tanky melee</li><li><strong><em>Scissorion:</em></strong> High single target damage melee</li><li><strong><em>Hoodinion:</em></strong> Ranged with AoE spells and high damage spikes</li><li><strong><em>Mearidion:</em></strong> Ranged with consistent single target damage</li><li><strong><em>Domestikion:</em></strong> Support melee that increases the damage output of all monsters</li></ul><div><div><div class="qa-q-view-content qa-post-content" style="box-sizing: border-box; overflow-wrap: break-word; color: rgb(52, 73, 94); font-family: "Open Sans", Helvetica, Arial, FreeSans, sans-serif; font-size: 15px;"><blockquote><div itemprop="text" style="box-sizing: border-box;">What monsters</li></ul><blockquote><p>What are the abilities of these creatures? Most important, are they targeted and therefore unavoidable or are they wave/bomb like spells and can be avoided?</div></blockquote><div>There avoided?</p></blockquote><p>There is no way to avoid the hits, only if you kill one by one and keep running, even if you run, the creatures that attack from far will still hurt you. I've already tested bombs, they don't prevent you, you can only use them to do more damage. Something that helps, is that you can use as the sorcerer's damage/defence spells.</div></div><div class="qa-q-view-tags" style="box-sizing: border-box; margin-top: 20px; color: rgb(52, 73, 94); font-family: "Open Sans", Helvetica, Arial, FreeSans, sans-serif; font-size: 15px;"></div></div></div>spells.</p><p>My tip is to kill <strong>Domestikion </strong>first, since he is making the things harder. And after who is not melee.</p>