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Current revisionEdited Feb 11, 2022 by Shoob
<p>You can challenge every monster in the game.<br>However, the only thing that will be effected by it is melee creatures.<br><br>There are a couple of spells in the game now that temporarily turn a ranged creature into a melee creature for a period of time, thus allowing the original challenge to effect them. But, once the temporary transition wears off, they will run away again just like any other ranged creature.<br><br>The spells mentioned are:<br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Chivalrous_Challenge" title="Chivalrous Challenge" style="box-sizing: inherit; border: 0px; margin: 0px; padding: 0px; vertical-align: baseline; line-height: inherit; color: var(--theme-link-color); text-decoration-line: none; transition: color 0.3s ease 0s; font-family: &quot;Helvetica Neue&quot;, helvetica, arial, sans-serif; font-size: 14px; text-align: center; background-color: rgba(225, 156, 85, 0.25);">Chivalrous Challenge</a>&nbsp;for href="https://tibia.fandom.com/wiki/Chivalrous_Challenge"><span style="color:null"><span style="background-color:null">Chivalrous Challenge</span></span></a><span style="color:null"><span style="background-color:null">&nbsp;for Elite Knights</p><p><span style="background-color:rgba(225, 156, 85, 0.25); color:#3a3a3a; font-family:&quot;Helvetica Neue&quot;,helvetica,arial,sans-serif; font-size:14px; text-align:center">Chains Knights</span></span></p><p><span style="color:null"><span style="font-family:&quot;Helvetica Neue&quot;,helvetica,arial,sans-serif; font-size:14px"><span style="background-color:null">Chains up to 3 creatures prioritizing ranged creatures. Creatures hit are turned into melee fighters for 12 seconds and change their target to the caster for 6 seconds.</span><br>And<br>Divine seconds.</span></span><br><span style="background-color:null">And</span><br><span style="background-color:null">Divine Dazzle for Royal Paladins<br><span style="background-color:#f8ddc0; color:#3a3a3a; font-family:&quot;Helvetica Neue&quot;,helvetica,arial,sans-serif; font-size:14px">Chains Paladins</span><br><span style="font-family:&quot;Helvetica Neue&quot;,helvetica,arial,sans-serif; font-size:14px"><span style="background-color:null">Chains up to 3 creatures prioritising ranged creatures in a 6 sqm range. Creatures hit are turned into melee fighters for 8 seconds.</span></p>seconds.</span></span></span></p>
Posted Feb 11, 2022 by Shoob

You can challenge every monster in the game.
However, the only thing that will be effected by it is melee creatures.

There are a couple of spells in the game now that temporarily turn a ranged creature into a melee creature for a period of time, thus allowing the original challenge to effect them. But, once the temporary transition wears off, they will run away again just like any other ranged creature.

The spells mentioned are:
Chivalrous Challenge for Elite Knights

Chains up to 3 creatures prioritizing ranged creatures. Creatures hit are turned into melee fighters for 12 seconds and change their target to the caster for 6 seconds.
And
Divine Dazzle for Royal Paladins
Chains up to 3 creatures prioritising ranged creatures in a 6 sqm range. Creatures hit are turned into melee fighters for 8 seconds.

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