Revisions for post #29685

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Current revisionEdited Mar 23, 2022 by Anubora
lvl 150 paladin would probably hunt these places:

-ghastly dragons
-mutated tigers
-mini rosha
-feyrist
-yielothax
-yalahar/lb cults
-sea serpents

Now, what all those hunts have in common is: physical weakness, even frazzlemaw which have -5% damage from physical is weaker to physical than to any other element but holy, that turns wound an unique and always useful first charm, not even dodge is as useful because anyway at 150 aoe hunts aren't that worth.

Maybe is at lvl 200-250 with the secondary charm that a decisive choose need to be made , if going full solo player choose dodge really useful at lvl 200 for tryhard hunts (roshamuul) or low blow if thinking to stay on easy hunts (mini rosha, target hunts, sea serpents), if planning to do some team/duo hunts dogde is yet a bit useful (if duo helps to endure more, if teamhunting helps to handle more mobs per pull), yet dodge is an easily expendable rune, have a limited lifespan which decrease with every lvl gained, so some elemental damage could be better (freeze > zap > others)
Posted Mar 23, 2022 by Anubora
lvl 150 paladin would probably hunt these places:

-ghastly dragons
-mutated tigers
-mini rosha
-feyrist
-yielothax
-yalahar/lb cults
-sea serpents

Now, what all those hunts have in common is: physical weakness, even frazzlemaw which have -5% damage from physical is weaker to physical than to any other element but holy, that turns wound an unique and always useful first charm, not even dodge is as useful because anyway at 150 aoe hunts aren't that worth.

Maybe is at lvl 200-250 with the secondary charm that a decisive choose need to be made , if going full solo player choose dodge really useful at lvl 200 for tryhard hunts (roshamuul) or low blow if thinking to stay on easy hunts (mini rosha, target hunts, sea serpents), if planning to do some team/duo hunts dogde is yet a bit useful (if duo helps to endure more, if teamhunting helps to handle more mobs per pull), yet dodge is an easily expendable rune, have a limited lifespan which decrease with every lvl gained, elemental damage (freeze > zap > others)
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