Revisions for post #33245

Return to post

Current revisionEdited Mar 31, 2023 by Lee kun
<p>TL;DR: There are two different versions of the red carpet, they have different properties which will make one disappear, but not the other.&nbsp;</p><p>Objects other. The places where you can hide them probably use the wrong version by mistake, but that's hard to prove.&nbsp;</p><p>Objects in Tibia have several parameters (flags) which control how the behave in the environment, what can and cannot be done to them, how they look, etc. The difference between these carpets has nothing to do with the fact that they are carpets, but only on the flags that were assigned to them.&nbsp;</p><p>There are some flags of objects which will prevent them from disappearing on stacks. For example, a flag called "bank", which is used on objects which are used as floors and have a "speed". Another flag is "clip", which is used for objects which are on the floor but aren't floor themselves (most of those objects don't occupy the full 32x32 tile too, allowing you to see the floor underneath). Another relevant flag here is the "unmove" flag, which as you can imagine, prevents that object from being moved.&nbsp;</p><p>Most floor decorations have the Clip flag, which ensures they aren't hidden on stacks. There is a version of the red carpet that doesn't have the Clip flag (and one that does). This is the version used in the places where you can hide them.&nbsp;</p><p>There aren't many objects which cannot be moved, don't have the clip flag and are used on places where you can throw items at. For example, several objects with those flags are used to decorate walls, but you can't throw items on walls, so you can't see that effect. There are some others though, for example, this place in Issavi has some unmovable pillows which also don't have the clip flag, so you can hide them:</p><p><img alt="" src="https://i.imgur.com/HA2EZfu.png"></p><p>Now, this leads to the question of why is it that two different versions of the red carpet exist, and honestly, I don't know. Many objects in Tibia are "duplicated" (sometimes with slightly different flags). Usually it's not hard to tell why, but in this case I can't really see why they would create the second version. It does seem to be (initially) related to the Explorer Society, however, but visiting their offices didn't give me any insight.&nbsp;</p><p>One possible reason is that version of the red carpet was initially only used in the Explorer's Society locked rooms, so they really didn't care since they were not reachable. With time, they ended up using the "wrong" version in accessible places such as the revamped Thais Boat and Adventurer's guild, leading to this possibility.</p><p>This may not really&nbsp;answer your question, but I hope it gives some insight into it.&nbsp;</p>
Posted Mar 31, 2023 by Lee kun

TL;DR: There are two different versions of the red carpet, they have different properties which will make one disappear, but not the other. 

Objects in Tibia have several parameters (flags) which control how the behave in the environment, what can and cannot be done to them, how they look, etc. The difference between these carpets has nothing to do with the fact that they are carpets, but only on the flags that were assigned to them. 

There are some flags of objects which will prevent them from disappearing on stacks. For example, a flag called "bank", which is used on objects which are used as floors and have a "speed". Another flag is "clip", which is used for objects which are on the floor but aren't floor themselves (most of those objects don't occupy the full 32x32 tile too, allowing you to see the floor underneath). Another relevant flag here is the "unmove" flag, which as you can imagine, prevents that object from being moved. 

Most floor decorations have the Clip flag, which ensures they aren't hidden on stacks. There is a version of the red carpet that doesn't have the Clip flag (and one that does). This is the version used in the places where you can hide them. 

There aren't many objects which cannot be moved, don't have the clip flag and are used on places where you can throw items at. For example, several objects with those flags are used to decorate walls, but you can't throw items on walls, so you can't see that effect. There are some others though, for example, this place in Issavi has some unmovable pillows which also don't have the clip flag, so you can hide them:

Now, this leads to the question of why is it that two different versions of the red carpet exist, and honestly, I don't know. Many objects in Tibia are "duplicated" (sometimes with slightly different flags). Usually it's not hard to tell why, but in this case I can't really see why they would create the second version. It does seem to be (initially) related to the Explorer Society, however, but visiting their offices didn't give me any insight. 

One possible reason is that version of the red carpet was initially only used in the Explorer's Society locked rooms, so they really didn't care since they were not reachable. With time, they ended up using the "wrong" version in accessible places such as the revamped Thais Boat and Adventurer's guild, leading to this possibility.

This may not really answer your question, but I hope it gives some insight into it. 

Promoted Tibia Fansite TibiaQA.com is a fansite. Please note that the only official website is Tibia.com. The game Tibia and the website Tibia.com are copyrighted by CipSoft GmbH.

Find us at

Facebook
Discord badge

Partners

TibiaMaps

Contact us about possible partnership!
...