Revisions for post #35085

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Current revisionEdited Jan 3 by Anubora
Every <p>Every Level a character obtain:

MP/HP/Capacity obtain:</p><ul><li>MP/HP/Capacity Varying on their vocation.
Since vocation.</li><li>+1 speed</li><li>Since lvl 51: +1 promotion point (which unlocks benefits in the skill wheel).

Now the damage and healing doesn't scale per level by itself, wheel).</li><li>+1 Damage/healing each certain From amount of levels depending on your level threshold you will obtain damage and lvl threshold:<br>&nbsp;<ul><li>From lvl 0 to 500: +1 dmg/healing every 5 levels.
501-1100: levels.</li><li>501-1100: +1 dmg/healing every 6 levels
1101-1800: levels</li><li>1101-1800: +1 dmg/healing every 7 levels
1801-2600: levels</li><li>1801-2600: +1 dmg/healing every 8 levels
2601-3500: levels</li><li>2601-3500: +1 dmg/healing every 9 levels
And levels</li></ul></li></ul><p><u><em><strong>And it continues increasing +100 levels per stage and +1 level required to obtain the +1 dmg/healing (example next stage is 3501-4500 +1 dmg/healing every 10 levels).

In levels).</strong></em></u><br><br><br>In the other hand there are other things that also increase with your level, most of these are fee:
Blessings: each fee:<br><br>Blessings:</p><ul><li>Each regular blessing cost 20k + 75 gp per level after level 120, each 120.</li><li>Each enhanced blessing cost 26k +100gp per level after lvl 120.
Prey rolls: 150 gp per level.
Charms: 100 gp per level120.</li></ul><p>Prey rolls:</p><ul><li>150 gp per level.</li></ul><p>Charms</p><ul><li>100 gp per level</li></ul><p>&nbsp;Source:</p><p>TibiaWiki:</p><p><a rel="nofollow" href="http://https://tibia.fandom.com/wiki/Prey_System">preys</a><br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Formulae?so=search#Base_Damage_and_Healing">Damage/healing+speed</a><br><a rel="nofollow" href="https://tibia.fandom.com/wiki/Cyclopedia?so=search">Charms</a></p>
Posted Jan 3 by Anubora
Every Level a character obtain:

MP/HP/Capacity Varying on their vocation.
Since lvl 51: +1 promotion point (which unlocks benefits in the skill wheel).

Now the damage and healing doesn't scale per level by itself, depending on your level threshold you will obtain damage and lvl each certain

From lvl 0 to 500: +1 dmg/healing every 5 levels.
501-1100: +1 dmg/healing every 6 levels
1101-1800: +1 dmg/healing every 7 levels
1801-2600: +1 dmg/healing every 8 levels
2601-3500: +1 dmg/healing every 9 levels
And it continues increasing +100 levels per stage and +1 level required to obtain the +1 dmg/healing (example next stage is 3501-4500 +1 dmg/healing every 10 levels).

In the other hand there are other things that also increase with your level, most of these are fee:
Blessings: each regular blessing cost 20k + 75 gp per level after level 120, each enhanced blessing cost 26k +100gp per level after lvl 120.
Prey rolls: 150 gp per level.
Charms: 100 gp per level
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