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Current revisionEdited May 12 by jarkiin
<p>In Carlin, at houses East Lane 1b or Harbour Lane 1 (Shop), there's a unique setup on the upper floor. When you ascend the stairs, you’ll find a square meter (sqm) that isn't a protection zone. With only one stack available, if you reach it first, no one else will be able to attack you.&nbsp;</p><p>To start, block the bottom of the stairs with Magic Wall or Wild Growth runes so that the Mad Sheep is summoned upstairs, in the sqm without a protection zone. Then, summon a Mad Sheep using a Spellwand until it breaks. You may need to use two or three Spellwands, as there’s a 75% chance of summoning a Mad Sheep upon each wand break. Keep in mind that summoning a Mad Sheep has a 12-hour cooldown.</p><p>Next, someone outside your guild needs to gain a white&nbsp;skull—this can be done by attacking you or someone else. If the player take skull&nbsp;you, they should use a Fire Field on themselves to maintain the white skull. Meanwhile, you should wait until your battle sign wears off. Once it does, attack the player with the white skull for you to gain a yellow skull.&nbsp;When you go up the stairs the Mad Sheep will continue attacking you, but it won’t inflict any damage. This keeps you in battle mode, so even if you exit&nbsp;or remain idle for 15 minutes, your character won't disconnect due to the battle status of the yellow skull&nbsp;(you can't enter protection zone).</p><p>After this, the player with white skull&nbsp;can hide to lose it, ideally someone with a lower level in case they are discovered and killed. At this point, neither the Mad Sheep nor you can be killed. As you’re unkillable,&nbsp;as anyone who tries to climb up later won’t have the initial stack spot.</p><p>Now, spot, but they can still kill the Mad Sheep, since it’s treated like any other monster.&nbsp;</p><p>Now, it’s simply a matter of waiting for the cooldown timer of Gift of Life to reset.&nbsp;<strong>You can check the current cooldown by adding Gift of Life to an action button (right-click and select "Assign Passive Ability").</strong></p><p><strong>East Lane 1b:</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=10299135956641263717" style="height:224px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=4321926109393047616" style="height:434px; width:600px"></p><p><strong>Harbour Lane 1 (Shop):</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=2698631744846345410" style="height:221px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=8715337226477456973" style="height:435px; width:600px"></p><p><em>(Don't forget to use magic walls/wild growths&nbsp;downstairs so that the Mad Sheep is summoned upstairs, not downstairs as shown in the previous image)</em></p><p></p>
Edited Nov 1, 2024 by anonymous
<p>In Carlin, at houses East Lane House 1b or Harbour Lane 1 (Shop), there's a unique setup on the upper floor. When you ascend the stairs, you’ll find a square meter (sqm) that isn't a protection zone. With only one stack available, if you reach it first, no one else will be able to attack you.&nbsp;</p><p>To start, block the bottom of the stairs with Magic Wall or Wild Growth runes so that the Mad Sheep is summoned upstairs, in the sqm without a protection zone. Then, summon a Mad Sheep using a Spellwand until it breaks. You may need to use two or three Spellwands, as there’s a 75% chance of summoning a Mad Sheep upon each wand break. Keep in mind that summoning a Mad Sheep has a 12-hour cooldown.</p><p>Next, someone outside your guild needs to gain a white&nbsp;skull—this can be done by attacking you or someone else. If the player take skull&nbsp;you, they should use a Fire Field on themselves to maintain the white skull. Meanwhile, you should wait until your battle sign wears off. Once it does, attack the player with the white skull for you to gain a yellow skull.&nbsp;When you go up the stairs the Mad Sheep will continue attacking you, but it won’t inflict any damage. This keeps you in battle mode, so even if you exit&nbsp;or remain idle for 15 minutes, your character won't disconnect due to the battle status of the yellow skull&nbsp;(you can't enter protection zone).</p><p>After this, the player with white skull&nbsp;can hide to lose it, ideally someone with a lower level in case they are discovered and killed. At this point, neither the Mad Sheep nor you can be killed. As anyone who tries to climb up later won’t have the initial stack spot.</p><p>Now, it’s simply a matter of waiting for the cooldown timer of Gift of Life to reset.&nbsp;<strong>You can check the current cooldown by adding Gift of Life to an action button (right-click and select "Assign Passive Ability").</strong></p><p><strong>East Lane House 1b:</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=10299135956641263717" style="height:224px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=4321926109393047616" style="height:434px; width:600px"></p><p><strong>Harbour Lane 1 (Shop):</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=2698631744846345410" style="height:221px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=8715337226477456973" style="height:435px; width:600px"></p><p><em>(Don't forget to use magic walls/wild growths&nbsp;downstairs so that the Mad Sheep is summoned upstairs, not downstairs as shown in the previous image)</em></p><p></p>
Edited Nov 1, 2024 by anonymous
<p>In Carlin, at East Lane House 1b or Harbour Lane 1 (Shop), there's a unique setup on the upper floor. When you ascend the stairs, you’ll find a square meter (sqm) that isn't a protection zone. With only one stack available, if you reach it first, no one else will be able to attack you.</p><p>To you.&nbsp;</p><p>To start, block the bottom of the stairs with Magic Walls&nbsp;or Wall or Wild Growth runes so that the Mad Sheep is summoned upstairs upstairs, in the sqm that lacks a protection zone.</p><p>Next, without a protection zone. Then, summon a Mad Sheep using a Spellwand until it breaks. You may need to use two or three, three Spellwands, as there’s a 75% chance of summoning a Mad Sheep upon breaking the wand. each wand break. Keep in mind that the Mad Sheep summoning summoning a Mad Sheep has a 12-hour cooldown. Block cooldown.</p><p>Next, someone outside your guild needs to gain a white&nbsp;skull—this can be done by attacking you or someone else. If the player take skull attack you, skull&nbsp;you, they should use a Fire Field on themselves to maintain the white skull. Meanwhile, you should wait until your battle sign wears off. Once it does, attack the player with the white skull to gain a yellow skull. When for you to gain a yellow skull.&nbsp;When you go up the stairs the Mad Sheep will continue attacking you, but it won’t cause inflict any actual harm, as it doesn’t damage. This keeps you in battle mode, so even if you exit&nbsp;or remain idle for 15 minutes, your character won't disconnect due to the battle status.</p><p>After status of the yellow skull&nbsp;(you can't enter protection zone).</p><p>After this, the skull-holder can player with white skull&nbsp;can hide to lose the white skull, it, ideally someone with a lower level in case they are discovered and killed. At this point, neither the Mad Sheep nor you can be killed. Anyone As anyone who tries to climb up later won’t have the initial stack spot.</p><p>Now, it’s simply a matter of waiting for the cooldown timer of Gift of Life to reset.&nbsp;<strong>You can check the current cooldown by adding Gift of Life to an action button (right-click and select "Assign Passive Ability").</strong></p><p><strong>East Lane House 1b:</strong></p><p><img 1b:</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=10299135956641263717" style="height:224px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=4321926109393047616" style="height:434px; width:600px"></p><p><strong>Harbour Lane 1 (Shop):</strong></p><p><img (Shop):</strong></p><p><strong><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=2698631744846345410" style="height:221px; width:290px"></strong></p><p><img alt="" src="https://www.tibiaqa.com/?qa=blob&amp;qa_blobid=8715337226477456973" style="height:435px; width:600px"></p><p><em>(Don't forget to use magic walls/wild growths&nbsp;downstairs so that the Mad Sheep is summoned upstairs, not downstairs as shown in the previous image)</em></p><p></p>
Posted Nov 1, 2024 by jarkiin

In Carlin, at East Lane House 1b or Harbour Lane 1 (Shop), there's a unique setup on the upper floor. When you ascend the stairs, you’ll find a square meter (sqm) that isn't a protection zone. With only one stack available, if you reach it first, no one else will be able to attack you.

To start, summon a Mad Sheep using a Spellwand until it breaks. You may need to use two or three, as there’s a 75% chance of summoning a Mad Sheep upon breaking the wand. Keep in mind that the Mad Sheep summoning has a 12-hour cooldown. Block the bottom of the stairs with Magic Walls or Wild Growth runes so that the Mad Sheep is summoned upstairs in the sqm that lacks a protection zone.

Next, someone outside your guild needs to gain a white skull—this can be done by attacking you or someone else. If take skull attack you, they should use a Fire Field on themselves to maintain the white skull. Meanwhile, you should wait until your battle sign wears off. Once it does, attack the player with the white skull to gain a yellow skull. When you go up the stairs the Mad Sheep will continue attacking you, but it won’t cause any actual harm, as it doesn’t inflict damage. This keeps you in battle mode, so even if you exit or remain idle for 15 minutes, your character won't disconnect due to the battle status.

After this, the skull-holder can hide to lose the white skull, ideally someone with a lower level in case they are discovered and killed. At this point, neither the Mad Sheep nor you can be killed. Anyone who tries to climb up later won’t have the initial stack spot.

Now, it’s simply a matter of waiting for the cooldown timer of Gift of Life to reset. You can check the current cooldown by adding Gift of Life to an action button (right-click and select "Assign Passive Ability").

East Lane House 1b:

Harbour Lane 1 (Shop):

(Don't forget to use magic walls/wild growths downstairs so that the Mad Sheep is summoned upstairs, not downstairs as shown in the previous image)

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