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Current revisionEdited 1 day ago by Milny
<p style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Considering the question and the restrictions mentioned, in an ideal world without bugs, it would not be possible to obtain this achievement with only weapons obtained in Rookgaard, <strong>but there is some caveats (in the end)</strong>. Let's analyze it:</span></p><p style="text-align: justify;"></p><p style="text-align: justify;"><span style="text-align:justify"></p><p style="text-align:justify"><span style="color:null">Which weapons can be obtained in Rookgaard:</span></p><ul><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Wooden Sword (old servers, was a starter item)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Club (starter item, boss drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Combat Knife (quest)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Dagger (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Knife (boss drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Machete (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Rapier (quest)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Carlin Sword (quest)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Katana (quest)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Sabre (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Short Sword (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Sword (creature drop, quest)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Axe (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Hand Axe (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Hatchet (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Bone Club (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Mace (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Scythe (npc trade)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Studded Club (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Bow (blind orc trade)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Spear (creature drop)</span></li><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">Small Stone (creature drop)</span></li></ul><p style="text-align: justify;"><span style="text-align:justify"><span style="color:null">So, considering only the weapons mentioned, we will only have a total of 22/50 weapons with mastery, which is insufficient. There are some caveats that may even change the answer to this question:</span></p><ul><li style="text-align: justify;"><span style="text-align:justify"><span style="color:null">If a player obtains the achievement in MainLand and then kills their character until Rook, they will retain the achievement. (Cipsoft has already mentioned that this loophole in relation to achievements is not treated as a bug, much to the dismay of achievement lovers).</span></li><li style="text-align: justify;"><span style="color:null">If style="text-align:justify"><span style="color:null"><strong>If you want to get the message for the Arsenal of War achievement in Rookgaard, Rookgaard</strong>, you can partially advance in weapon mastery and leave less than 22 weapons to complete the 50. With the Rookgaard weapons and the Rookgaard creatures completing the rest, it is worth testing whether or not such rest.&nbsp;</span><span style="color:#c0392b"><strong>I've tested, and the progress is on weapon proficiency is NOT lost when the character is sent to Rookgaard due to multiple deaths.</span></li></ul>deaths.</strong></span></li></ul>
Edited 1 day ago by Milny
<p><span <p style="text-align: justify;"><span style="color:null">Considering the question and the restrictions mentioned, in an ideal world without bugs, it would not be possible to obtain this achievement with only weapons obtained in Rookgaard, <strong>but there is some caveats (in the end)</strong>. Let's analyze it:</span></p><p></p><p><span it:</span></p><p style="text-align: justify;"></p><p style="text-align: justify;"><span style="color:null">Which weapons can be obtained in Rookgaard:</span></p><ul><li><span Rookgaard:</span></p><ul><li style="text-align: justify;"><span style="color:null">Wooden Sword (old servers, was a starter item)</span></li><li><span item)</span></li><li style="text-align: justify;"><span style="color:null">Club (starter item, boss drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Combat Knife (quest)</span></li><li><span (quest)</span></li><li style="text-align: justify;"><span style="color:null">Dagger (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Knife (boss drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Machete (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Rapier (quest)</span></li><li><span (quest)</span></li><li style="text-align: justify;"><span style="color:null">Carlin Sword (quest)</span></li><li><span (quest)</span></li><li style="text-align: justify;"><span style="color:null">Katana (quest)</span></li><li><span (quest)</span></li><li style="text-align: justify;"><span style="color:null">Sabre (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Short Sword (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Sword (creature drop, quest)</span></li><li><span quest)</span></li><li style="text-align: justify;"><span style="color:null">Axe (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Hand Axe (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Hatchet (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Bone Club (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Mace (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Scythe (npc trade)</span></li><li><span trade)</span></li><li style="text-align: justify;"><span style="color:null">Studded Club (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Bow (blind orc trade)</span></li><li><span trade)</span></li><li style="text-align: justify;"><span style="color:null">Spear (creature drop)</span></li><li><span drop)</span></li><li style="text-align: justify;"><span style="color:null">Small Stone (creature drop)</span></li></ul><div><div><span drop)</span></li></ul><p style="text-align: justify;"><span style="color:null">So, considering only the weapons mentioned, we will only have a total of 22/50 weapons with mastery, which is insufficient. There are some caveats that may even change the answer to this question:</span></div><div></div><ul><li><span question:</span></p><ul><li style="text-align: justify;"><span style="color:null">If a player obtains the achievement in MainLand and then kills their character until Rook, they will retain the achievement. (Cipsoft has already mentioned that this loophole in relation to achievements is not treated as a bug, much to the dismay of achievement lovers).</span></li><li><span lovers).</span></li><li style="text-align: justify;"><span style="color:null">If you want to get the message for the Arsenal of War achievement in Rookgaard, you can partially advance in weapon mastery and leave less than 22 weapons to complete the 50. With the Rookgaard weapons and the Rookgaard creatures completing the rest, it is worth testing whether or not such progress is lost when the character is sent to Rookgaard due to multiple deaths.</span></li></ul><div></div></div><div></div>deaths.</span></li></ul>
Posted 1 day ago by Milny

Considering the question and the restrictions mentioned, in an ideal world without bugs, it would not be possible to obtain this achievement with only weapons obtained in Rookgaard, but there is some caveats (in the end). Let's analyze it:

Which weapons can be obtained in Rookgaard:

  • Wooden Sword (old servers, was a starter item)
  • Club (starter item, boss drop)
  • Combat Knife (quest)
  • Dagger (creature drop)
  • Knife (boss drop)
  • Machete (creature drop)
  • Rapier (quest)
  • Carlin Sword (quest)
  • Katana (quest)
  • Sabre (creature drop)
  • Short Sword (creature drop)
  • Sword (creature drop, quest)
  • Axe (creature drop)
  • Hand Axe (creature drop)
  • Hatchet (creature drop)
  • Bone Club (creature drop)
  • Mace (creature drop)
  • Scythe (npc trade)
  • Studded Club (creature drop)
  • Bow (blind orc trade)
  • Spear (creature drop)
  • Small Stone (creature drop)
So, considering only the weapons mentioned, we will only have a total of 22/50 weapons with mastery, which is insufficient. There are some caveats that may even change the answer to this question:
  • If a player obtains the achievement in MainLand and then kills their character until Rook, they will retain the achievement. (Cipsoft has already mentioned that this loophole in relation to achievements is not treated as a bug, much to the dismay of achievement lovers).
  • If you want to get the message for the Arsenal of War achievement in Rookgaard, you can partially advance in weapon mastery and leave less than 22 weapons to complete the 50. With the Rookgaard weapons and the Rookgaard creatures completing the rest, it is worth testing whether or not such progress is lost when the character is sent to Rookgaard due to multiple deaths.
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