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Current revisionEdited Sep 3, 2018 by Green-dragon
<p>I usually use a bit of reverse psychology with my friends. "Oh, you probably shouldn't try it, it's really old, you can count each pixel and it doesn't even have sound!"</p><p>This usually makes them curious enough to ask for more information, or even just install the game to try it. When they do ask more quesitons, I usually tell them one or more of the following:</p><hr><p><u>Goal of the game</u></p><p>Tibia has no actual goal - there is no end to the game. What it does offer is endless possibilities for setting your own goals:</p><ul><li>No level cap, so you can keep leveling forever</li><li>Tons of achievements, some easy, some hard</li><li>A great social system (more on that below)</li><li>Both daily and one-time quests of varying difficulty</li><li>Extensive lore and possibilities for roleplaying</li><li>Outfits and mounts to collect</li><li>Extremely rare items to try and loot and show off</li></ul><div><u>Premium system</u></div><div></div><div>Tibia off</li></ul><p><u>Premium system</u></p><p>Tibia is free to play, so you can try it as long as you like before deciding whether or not you'd like to buy premium time. While the experience is limited, it still provides enough content for weeks or months of playing, and there is no time limit to it. Premium time can be earned through ingame currency (spending tibia gold on tibia coins), although it's not easy to earn enough to pay for premium every month.</div><div></div><div><u>Map and updates</u></div><ul><li>Tibia month.</p><p></p><p><u>Map and updates</u></p><ul><li>Tibia has a huge map and many areas to explore - it takes years of playing to get to know all of them</li><li>Tibia is still updated regularly, despite having been online since 1997, so there's always new things to experience and to explore.</li></ul><div><u>Social</u></div><ul><li>In explore.</li></ul><p></p><p><u>Social</u></p><ul><li>In the Tibia client, the chat windows are prominent and extremely easy to use. This allows for easy communication with both your friends and anyone else playing the server you're on.</li><li>You can own your own, physical house on a server. This isn't done the way it is in other games where 10 players can own the same house but they're just in different "instances" - you really own that particular house, and everyone can see you own it. You can decorate it, invite people over, show off your wealth - it's all possible.</li><li>You can form your own guilds, and rent your own guildhall, which has the same advantages as the housing system above. It also has an effect on PvP (for more about PvP, see below)</li><li>Hunting with a team is possible and even encouraged through specific bonuses for playing together.&nbsp;</li><li>While bonuses for hunting together are capped, there are no limits to which areas you can hunt in, so you can always go help your friends, no matter what their level is</li><li>Thanks to this social system, Tibia has a very strong international community. It's hard NOT to make any friends whlie you play, sometimes even leading to lasting real life friendships.</li></ul><div><u>Hunting</u></div><ul><li>You friendships.</li></ul><p></p><p><u>Hunting</u></p><ul><li>You can make hunting as exciting or relaxing as you like - because you can hunt in any area, you can pick your own difficulty. If you want to hunt rats (one of the easiest creatures in Tibia) until you're level 600, you can, even if it will likely take you more than a lifetime.</li><li>Various vocations (classes) have different hunting styles, and you can pick one that suits your needs</li><li>You can hunt solo or in a party (for party hunting, see "social")</li><li>You can choose to grind levels if you just want to hunt mindlessly, or you can follow questlines and do daily missions to get your experience</li></ul><div><u>PvP</u></div><ul><li>There experience</li></ul><p></p><p><u>PvP</u></p><ul><li>There are servers with various PvP types, so you can pick one that suits you best</li><li>On PvP servers, there is no limitation to who can kill who or when. You can kill anyone, high level or low level. Death penalty is adjusted according to the level difference and the number of attackers.</li><li>Guilds can team up and wage war against each other, either via an official war system or without. This means that there is often heavy competition between guilds on servers to "own" a server.</li><li>Attacking others leaves you vulnerable to be killed by others through a special skull system, so while PvP is possible, you need to be smart about it.</li></ul><div><u>Death</u></div><p>Death it.</li></ul><p></p><p><u>Death</u></p><p>Death in Tibia is punishing. This sounds bad, but is actually a good thing. It means that you&nbsp;<em>actually have something to lose</em>. Nearly dying is exciting! Everyone who plays still has some stories of a stupid or glorious death, and even though recouperating your losses can be a pain, it makes death count.</p><hr><p>Of course, there is much, much more to tell people about Tibia, but I find that this list usually caters to most different playing styles. I just pick the ones that appeal to the person the most :)</p>
Posted Sep 3, 2018 by Green-dragon

I usually use a bit of reverse psychology with my friends. "Oh, you probably shouldn't try it, it's really old, you can count each pixel and it doesn't even have sound!"

This usually makes them curious enough to ask for more information, or even just install the game to try it. When they do ask more quesitons, I usually tell them one or more of the following:


Goal of the game

Tibia has no actual goal - there is no end to the game. What it does offer is endless possibilities for setting your own goals:

  • No level cap, so you can keep leveling forever
  • Tons of achievements, some easy, some hard
  • A great social system (more on that below)
  • Both daily and one-time quests of varying difficulty
  • Extensive lore and possibilities for roleplaying
  • Outfits and mounts to collect
  • Extremely rare items to try and loot and show off
Premium system
Tibia is free to play, so you can try it as long as you like before deciding whether or not you'd like to buy premium time. While the experience is limited, it still provides enough content for weeks or months of playing, and there is no time limit to it. Premium time can be earned through ingame currency (spending tibia gold on tibia coins), although it's not easy to earn enough to pay for premium every month.
Map and updates
  • Tibia has a huge map and many areas to explore - it takes years of playing to get to know all of them
  • Tibia is still updated regularly, despite having been online since 1997, so there's always new things to experience and to explore.
Social
  • In the Tibia client, the chat windows are prominent and extremely easy to use. This allows for easy communication with both your friends and anyone else playing the server you're on.
  • You can own your own, physical house on a server. This isn't done the way it is in other games where 10 players can own the same house but they're just in different "instances" - you really own that particular house, and everyone can see you own it. You can decorate it, invite people over, show off your wealth - it's all possible.
  • You can form your own guilds, and rent your own guildhall, which has the same advantages as the housing system above. It also has an effect on PvP (for more about PvP, see below)
  • Hunting with a team is possible and even encouraged through specific bonuses for playing together. 
  • While bonuses for hunting together are capped, there are no limits to which areas you can hunt in, so you can always go help your friends, no matter what their level is
  • Thanks to this social system, Tibia has a very strong international community. It's hard NOT to make any friends whlie you play, sometimes even leading to lasting real life friendships.
Hunting
  • You can make hunting as exciting or relaxing as you like - because you can hunt in any area, you can pick your own difficulty. If you want to hunt rats (one of the easiest creatures in Tibia) until you're level 600, you can, even if it will likely take you more than a lifetime.
  • Various vocations (classes) have different hunting styles, and you can pick one that suits your needs
  • You can hunt solo or in a party (for party hunting, see "social")
  • You can choose to grind levels if you just want to hunt mindlessly, or you can follow questlines and do daily missions to get your experience
PvP
  • There are servers with various PvP types, so you can pick one that suits you best
  • On PvP servers, there is no limitation to who can kill who or when. You can kill anyone, high level or low level. Death penalty is adjusted according to the level difference and the number of attackers.
  • Guilds can team up and wage war against each other, either via an official war system or without. This means that there is often heavy competition between guilds on servers to "own" a server.
  • Attacking others leaves you vulnerable to be killed by others through a special skull system, so while PvP is possible, you need to be smart about it.
Death

Death in Tibia is punishing. This sounds bad, but is actually a good thing. It means that you actually have something to lose. Nearly dying is exciting! Everyone who plays still has some stories of a stupid or glorious death, and even though recouperating your losses can be a pain, it makes death count.


Of course, there is much, much more to tell people about Tibia, but I find that this list usually caters to most different playing styles. I just pick the ones that appeal to the person the most :)

Promoted Tibia Fansite TibiaQA.com is a fansite. Please note that the only official website is Tibia.com. The game Tibia and the website Tibia.com are copyrighted by CipSoft GmbH.

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