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Current revisionEdited Jun 24, 2022 by Xarkost
In my opinion it is as it hasto has to be. This is the only way that you have in retro pvp server to jump into a trap. Moreover, this is the same technique used to move enemies away from their 'sios' or the ones that are 'potting' them, how? If i I got an enemy close to me, and it is necesary necessary to push him on my sqm, and every sqm in the area is take, I would log out, he will be pushed into my sqm, and a mw will me throw to the sqm he leaves, so when I log in again I will appear standing in the mw where he used to me.
Deleting this in open pvp was fine, because there are other tricks to push people or to open a trap as 'stacking' mw so you can make the enemies think that the mw that they see blue are theirs and not yours, this yours. This way one a member of ur your guild see your mw yellow he will be able to enter the trap.
Posted Oct 27, 2019 by Beix
In my opinion it is as it hasto be. This is the only way that you have in retro pvp server to jump into a trap. Moreover, this is the same technique used to move enemies away from their 'sios' or the ones that are 'potting' them, how? If i got an enemy close to me, and it is necesary to push him on my sqm, and every sqm in the area is take, I would log out, he will be pushed into my sqm, and a mw will me throw to the sqm he leaves, so when I log in again I will appear standing in the mw where he used to me.
Deleting this in open pvp was fine, because there are other tricks to push people or to open a trap as 'stacking' mw so you can make the enemies think that the mw that they see blue are theirs and not yours, this way one a member of ur guild see your mw yellow he will be able to enter the trap.
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