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Current revisionEdited May 14, 2021 by Xarkost
<p>Whenever you drink alcohol in&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Tibia" title="Tibia">Tibia</a>, href="https://tibia.fandom.com/wiki/Tibia">Tibia</a>, you will get drunk. You will also get drunk when staying in the&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Fire_Elemental" title="Fire Elemental">Fire href="https://tibia.fandom.com/wiki/Fire_Elemental">Fire Elemental</a>&nbsp;cave entered during&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Repenters_Quest" title="The Repenters Quest">The href="https://tibia.fandom.com/wiki/The_Repenters_Quest">The Repenters Quest</a>&nbsp;for too long.<br>While being drunk you will have the drunkenness icon on your status bar.</p><p>Drunkenness makes it<strong> harder to control your movement. Randomly when trying to move, you will walk in another direction.</strong> When this happens, the words&nbsp;Hicks!&nbsp;will appear above your character. Being drunk while fighting&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Creatures" title="Creatures">creatures</a>&nbsp;can href="https://tibia.fandom.com/wiki/Creatures">creatures</a>&nbsp;can result in severe injuries, or even death.</p><p>Some creatures can also induce drunkenness, some more severely than others.&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Djinn" title="Djinn">Djinns</a>,&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Wyvern" title="Wyvern">Wyverns</a>,&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Voodoo_Cultists" title="Voodoo Cultists">Voodoo href="https://tibia.fandom.com/wiki/Djinn">Djinns</a>,&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Wyvern">Wyverns</a>,&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Voodoo_Cultists">Voodoo Cultists</a>,&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Dworc_Voodoomaster" title="Dworc Voodoomaster">Dworc href="https://tibia.fandom.com/wiki/Dworc_Voodoomaster">Dworc Voodoomasters</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Warzones" title="Warzones">Warzone</a>&nbsp;creatures href="https://tibia.fandom.com/wiki/Warzones">Warzone</a>&nbsp;creatures in particular cause very severe drunkenness.</p><p>To protect against the effects of drunkenness, one can wear a&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Dwarven_Ring" title="Dwarven Ring">Dwarven href="https://tibia.fandom.com/wiki/Dwarven_Ring">Dwarven Ring</a>&nbsp;which lasts for an hour. However, you will still be intoxicated so you cannot simply wear it when you expect to get drunk.<br><br>Source:&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Drunkenness">https://tibia.fandom.com/wiki/Drunkenness</a><br><br>There is no more info about the level of drunkness so I guess that some powerfull powerful drinks maybe give more ratio in the random probability of move your character in a different direction.</p>
Posted Dec 16, 2019 by Zupakode

Whenever you drink alcohol in Tibia, you will get drunk. You will also get drunk when staying in the Fire Elemental cave entered during The Repenters Quest for too long.
While being drunk you will have the drunkenness icon on your status bar.

Drunkenness makes it harder to control your movement. Randomly when trying to move, you will walk in another direction. When this happens, the words Hicks! will appear above your character. Being drunk while fighting creatures can result in severe injuries, or even death.

Some creatures can also induce drunkenness, some more severely than others. DjinnsWyvernsVoodoo CultistsDworc Voodoomasters and Warzone creatures in particular cause very severe drunkenness.

To protect against the effects of drunkenness, one can wear a Dwarven Ring which lasts for an hour. However, you will still be intoxicated so you cannot simply wear it when you expect to get drunk.

Source: https://tibia.fandom.com/wiki/Drunkenness

There is no more info about the level of drunkness so I guess that some powerfull drinks maybe give more ratio in the random probability of move your character in a different direction.

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