How do you calculate at what speed you reach speed boosts / breaking points?
<p>Hello.</p><p><strong>How does do you calculate which what speed you need for different tiles to reach speed boosts?</strong><br><br>I know that you need to take in to account the tile friction, and the walking speed of the character to find the breaking points.<br>Please note, I am not interested in just a table showing the speeds, I´m interested in the math behind the calculations.</p><p></p><p>//Utos</p>