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Current revisionEdited Jul 13, 2020 by Ellotris Guardian
<p><span style="color:#34495e; font-family:&quot;Open Sans&quot;,Helvetica,Arial,FreeSans,sans-serif; font-size:15px">Goshnar's Taint highscore is related to killing the bosses and last boss,</span></p><p><span style="color:#34495e; font-family:&quot;Open Sans&quot;,Helvetica,Arial,FreeSans,sans-serif; font-size:15px">Killing 1 normal boss give gives 1 point</span></p><p><span style="color:#34495e; font-family:Open Sans, Helvetica, Arial, FreeSans, sans-serif"><span Sans,Helvetica,Arial,FreeSans,sans-serif"><span style="font-size:15px">Killing the last boss give gives 10 points</span></span></p><p><span style="color:#34495e; font-family:Open Sans, Helvetica, Arial, FreeSans, sans-serif"><span Sans,Helvetica,Arial,FreeSans,sans-serif"><span style="font-size:15px">So the score is made to know who are the players/teams who kill the bosses more ofteen, often, also killing the bosses give you a penality gives you a penalty for a total of five :</span></span></p><dl><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"><strong style="border:0px; font-style:inherit; margin:0px; padding:0px; vertical-align:baseline">1</strong>. five:</span></span></p><p><em>1. 10% chance that a creature teleports to you (cooldown: 10 seconds):<ul style="border:0px; font-style:inherit; font-weight:inherit; list-style:square; margin:0.4em 0px 0.5em 2.5em; padding-left:0px; padding-right:0px; vertical-align:baseline"><li style="border: 0px; font-style: inherit; font-weight: inherit; margin: 3px 0px; padding: 0px; vertical-align: baseline; line-height: inherit;">In seconds):</em></p><ul><li><em>In every hunting ground there is one dedicated monster that has this ability.</li></ul></dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"><strong style="border:0px; font-style:inherit; margin:0px; padding:0px; vertical-align:baseline">2</strong>. ability.</em></li></ul><p><em>2. 0.5% chance that a new creature spawns near you if you hit another creature (cooldown: 30 seconds):<ul style="border:0px; font-style:inherit; font-weight:inherit; list-style:square; margin:0.4em 0px 0.5em 2.5em; padding-left:0px; padding-right:0px; vertical-align:baseline"><li style="border: 0px; font-style: inherit; font-weight: inherit; margin: 3px 0px; padding: 0px; vertical-align: baseline; line-height: inherit;">In seconds):</em></p><ul><li><em>In every hunting there is one dedicated monster that can spawn additionally.</li></ul></dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"><strong style="border:0px; font-style:inherit; margin:0px; padding:0px; vertical-align:baseline">3</strong>. additionally.</em></li></ul><p><em>3. Receive 15% increased damage.</dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"><strong style="border:0px; font-style:inherit; margin:0px; padding:0px; vertical-align:baseline">4</strong>. damage.</em></p><p><em>4. 10% chance that a creature will fully heal itself instead of dying:<ul style="border:0px; font-style:inherit; font-weight:inherit; list-style:square; margin:0.4em 0px 0.5em 2.5em; padding-left:0px; padding-right:0px; vertical-align:baseline"><li style="border: 0px; font-style: inherit; font-weight: inherit; margin: 3px 0px; padding: 0px; vertical-align: baseline; line-height: inherit;">Every dying:</em></p><ul><li><em>Every monster in the new hunting grounds has this behaviour.</li></ul></dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"><strong style="border:0px; font-style:inherit; margin:0px; padding:0px; vertical-align:baseline">5</strong>. behaviour.</em></li></ul><p><em>5. Loss of 10% of your current hit points and your mana every 10 seconds</dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);"></dd><dd style="border: 0px; margin: 0px 0px 1px 24px; padding: 0px; vertical-align: baseline; color: rgb(58, 58, 58); font-family: &quot;Helvetica Neue&quot;, Helvetica, Arial, sans-serif; font-size: 14px; background-color: rgb(255, 249, 229);">Some seconds</em></p><hr><p>Some of the info of the quest can be found in tibiawiki :&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Soul_War_Quest" style="font-family: sans-serif, Arial, Verdana, &quot;Trebuchet MS&quot;; font-size: 13px;">https://tibia.fandom.com/wiki/Soul_War_Quest</a></dd></dl>href="https://tibia.fandom.com/wiki/Soul_War_Quest">https://tibia.fandom.com/wiki/Soul_War_Quest</a></p>
Posted Jul 13, 2020 by Longshoot

Goshnar's Taint highscore is related to killing the bosses and last boss,

Killing 1 normal boss give 1 point

Killing the last boss give 10 points

So the score is made to know who are the players/teams who kill the bosses more ofteen, also killing the bosses give you a penality for a total of five :

1. 10% chance that a creature teleports to you (cooldown: 10 seconds):
  • In every hunting ground there is one dedicated monster that has this ability.
2. 0.5% chance that a new creature spawns near you if you hit another creature (cooldown: 30 seconds):
  • In every hunting there is one dedicated monster that can spawn additionally.
3. Receive 15% increased damage.
4. 10% chance that a creature will fully heal itself instead of dying:
  • Every monster in the new hunting grounds has this behaviour.
5. Loss of 10% of your current hit points and your mana every 10 seconds
Some of the info of the quest can be found in tibiawiki : https://tibia.fandom.com/wiki/Soul_War_Quest
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