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Current revisionEdited Oct 13, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group.&nbsp;</p><p><img group.</p><p><img alt="" src="https://i.imgur.com/MaON8CL.gif" style="float:right"></p><p>Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy replica rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a> as they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><p style="text-align:center"><img alt="" src="https://imgur.com/c0RIGGf"><img alt="" src="https://i.imgur.com/f0rrEr9.png" style="height:180px; width:580px"></p><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Also, most of them show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The cooldown mechanisms behind the cooldowns for each boss are for each boss are yet not fully understood by the community, understood, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, timing, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here kill.</p><p>Here is a list of those bosses, with their availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days - <a rel="nofollow" href="https://tibiamaps.io/map#32009,31410,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days - Ghostship</li><li>Countess Sorrow: 14 to 21 days - PoI, Bazir</li><li>Cublarc the Plunderer: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days - PoI, Ashfalor</li><li>Dreadmaw: 1 to 17 days - <a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other + 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days - <a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days - PoI, Apocalypse</li><li>Mr. Punish: 14 to 21 days - PoI, Tafariel</li><li>Ocyakao: 16 to 26 days - <a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days - <a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days - PoI, Pumin</li><li>The Imperor: 14 to 21 days - PoI, Infernatil</li><li>The Old Whopper: 5 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days - PoI, Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days - <a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days - <a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days - <a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days - <a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><p style="text-align:center"><img alt="" src="https://i.imgur.com/rYClA2Q.png" style="height:180px; width:580px"></p><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p></p><p><img alt="" src="https://i.imgur.com/aAZNM3B.png" style="float:right"></p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate replica wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days - <em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes <a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and <a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days - <em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days - <em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days - <em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days - <em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in <a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days - <em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days - <em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days - <em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days - <em>Something abnominale is rising [...]</em><ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a> for more details</li></ul></li><li>The Blightfather: 5 to 10 days - <em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in <a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days - <em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days - <em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days - <em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days - <em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><p style="text-align:center"><img alt="" src="https://i.imgur.com/KkJ8oIL.png" style="height:114px; width:580px"></p><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on at the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster: <a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor: <a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb: <a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><p style="text-align:center"><img alt="" src="https://i.imgur.com/HJTRVOZ.png" style="height:181px; width:580px"></p><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear <a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a> randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn <a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a> Event (once a year)</li><li>Devovorga's Essence MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a> Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a> Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a> Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The SS (nor on Tibia Observer), as happens randomly during the day.<br>The robbers can be found close to the city they robbed: <a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a> and <a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><p style="text-align:center"><img alt="" src="https://i.imgur.com/zS7uf75.png" style="height:181px; width:580px"></p><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a> World Change<br>Only a handful of players will be allowed to defeat him when the World Change can defeat him when it is active, as there are limited canopic jars.<br>You maybe want to check with any city guide may want to check with city guides early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a> World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask <a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a> for a shortcut every 20h, as Raxias is one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her <a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have I wish I had more space to add more tips and pictures, but all the map links took most of my allowed characters.<br>Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 13, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many group.&nbsp;</p><p><img alt="" src="https://i.imgur.com/MaON8CL.gif" style="float:right"></p><p>Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate replica rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a> as they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><p style="text-align: center;"><img style="text-align:center"><img alt="" src="https://imgur.com/c0RIGGf"><img alt="" src="https://i.imgur.com/f0rrEr9.png" style="height:180px; width:580px"></p><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Also, most of them show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days - <a rel="nofollow" href="https://tibiamaps.io/map#32009,31410,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days - Ghostship</li><li>Countess Sorrow: 14 to 21 days - PoI, Bazir</li><li>Cublarc the Plunderer: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days - PoI, Ashfalor</li><li>Dreadmaw: 1 to 17 days - <a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days - <a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days - PoI, Apocalypse</li><li>Mr. Punish: 14 to 21 days - PoI, Tafariel</li><li>Ocyakao: 16 to 26 days - <a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days - <a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days - PoI, Pumin</li><li>The Imperor: 14 to 21 days - PoI, Infernatil</li><li>The Old Whopper: 5 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days - PoI, Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days - <a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days - <a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days - <a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days - <a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><p style="text-align: center;"><img style="text-align:center"><img alt="" src="https://i.imgur.com/rYClA2Q.png" style="height:180px; width:580px"></p><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You Ferumbras).</p><p></p><p><img alt="" src="https://i.imgur.com/aAZNM3B.png" style="float:right"></p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days - <em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes <a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and <a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days - <em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days - <em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days - <em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days - <em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in <a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days - <em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days - <em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days - <em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days - <em>Something abnominale is rising [...]</em><ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a> for more details</li></ul></li><li>The Blightfather: 5 to 10 days - <em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in <a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days - <em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days - <em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days - <em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days - <em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><p style="text-align: center;"><img style="text-align:center"><img alt="" src="https://i.imgur.com/KkJ8oIL.png" style="height:114px; width:580px"></p><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster: <a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor: <a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb: <a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><p style="text-align: center;"><img style="text-align:center"><img alt="" src="https://i.imgur.com/HJTRVOZ.png" style="height:181px; width:580px"></p><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear <a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a> randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn <a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a> Event (once a year)</li><li>Devovorga's Essence MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a> Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a> Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a> Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed: <a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a> and <a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><p style="text-align: center;"><img style="text-align:center"><img alt="" src="https://i.imgur.com/zS7uf75.png" style="height:181px; width:580px"></p><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a> World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a> World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask <a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a> for a shortcut every 20h, as Raxias is one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her <a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 13, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a> as they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This groups!</p><p style="text-align: center;"><img alt="" src="https://imgur.com/c0RIGGf"><img alt="" src="https://i.imgur.com/f0rrEr9.png" style="height:180px; width:580px"></p><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Also, most of them show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days - <a rel="nofollow" href="https://tibiamaps.io/map#32009,31410,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days - Ghostship</li><li>Countess Sorrow: 14 to 21 days - PoI, Bazir</li><li>Cublarc the Plunderer: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days - PoI, Ashfalor</li><li>Dreadmaw: 1 to 17 days - <a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains <a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days - <a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days - <a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days - PoI, Apocalypse</li><li>Mr. Punish: 14 to 21 days - PoI, Tafariel</li><li>Ocyakao: 16 to 26 days - <a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days - <a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days - <a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days - <a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days - PoI, Pumin</li><li>The Imperor: 14 to 21 days - PoI, Infernatil</li><li>The Old Whopper: 5 to 11 days - <a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days - PoI, Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days - <a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days - <a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days - <a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days - <a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days - <a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days - <a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days - <a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Temple</a></li></ul><p style="text-align: center;"><img alt="" src="https://i.imgur.com/rYClA2Q.png" style="height:180px; width:580px"></p><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days - <em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes <a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and <a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days - <em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days - <em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days - <em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days - <em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in <a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days - <em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days - <em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days - <em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days - <em>Something abnominale is rising [...]</em><ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a> for more details</li></ul></li><li>The Blightfather: 5 to 10 days - <em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in <a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days - <em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days - <em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days - <em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days - <em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><h2>Farmable Spawns</h2><p>These Tower</li></ul></li></ul><p style="text-align: center;"><img alt="" src="https://i.imgur.com/KkJ8oIL.png" style="height:114px; width:580px"></p><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster: <a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor: <a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb: <a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While Tomb</a></li></ul><p style="text-align: center;"><img alt="" src="https://i.imgur.com/HJTRVOZ.png" style="height:181px; width:580px"></p><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear <a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a> randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn <a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a> Event (once a year)</li><li>Devovorga's Essence MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a> Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a> Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a> Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed: <a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a> and <a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><p style="text-align: center;"><img alt="" src="https://i.imgur.com/zS7uf75.png" style="height:181px; width:580px"></p><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a> World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a> World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask <a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a> for a shortcut every 20h, as Raxias is one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her <a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 13, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I&nbsp;collected I collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a>&nbsp;as&nbsp;they href="https://tibia.fandom.com/wiki/Cillia">Cillia</a> as they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Also, most of them&nbsp;show them show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability their availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32009,31410,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a Plains <a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess - Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a - PoI, Bazir</li><li>Cublarc the Plunderer: 6 to 9 days - <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: - PoI, Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a Plains <a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a Plains <a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. - PoI, Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: - PoI, Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The - PoI, Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The - PoI, Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The - PoI, Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a Dungeon <a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a - <a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An - <em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a Steppes <a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a and <a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The - <em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth - <em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An - <em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The - <em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a in <a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The - <em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware - <em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's - <em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something - <em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for [...]</em><ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a> for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like - <em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a in <a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The - <em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some - <em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry - <em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A - <em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a spawn.</p><ul><li>Burster: <a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a Disruptor: <a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a Void</a></li><li>Mahatheb: <a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly appear <a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a> randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a spawn <a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event Devovorga</a> Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During Essence MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event Lord<ul><li>Bewitched Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a> Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event Dragon</a> Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event Pumpkin<ul><li>Halloween Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event Solstice</a> Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This Robbery MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a robbed: <a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>, <a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>, <a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a> and <a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Curse</a> World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a> World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for ask <a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a> for a shortcut every 20h, as Raxias is&nbsp;one is one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a her <a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a Plagueroot<ul><li>See <a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 11, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I&nbsp;collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a>&nbsp;as&nbsp;they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Also, most of them&nbsp;show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster href="https://tibiamaps.io/map#32009,31410,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h, as Raxias is&nbsp;one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 6, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I&nbsp;collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a>&nbsp;as&nbsp;they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show Also, most of them&nbsp;show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that it is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h, as Raxias is&nbsp;one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 6, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I&nbsp;collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a>&nbsp;as&nbsp;they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br><em>After Gates<br>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</em></li></ul></li></ul><h2>Farmable Tower</li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h, as Raxias is&nbsp;one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li>Heart of Destruction Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 6, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. This answer compiles all I&nbsp;collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from Cillia in Thais Museum - they <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cillia">Cillia</a>&nbsp;as&nbsp;they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br><em>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</em></li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h, as Raxias is&nbsp;one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Heart_of_Destruction_Quest">Heart Devourer<ul><li>Heart of Destruction Quest</a><br>Kill Quest. Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 6, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. Everything I’m writing in this This answer was learnt compiles all I&nbsp;collected while hunting Nemeses in a group of players from Secura for the past 2 months (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from Cillia in Thais Museum - they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br><em>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</em></li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of they are available to all players, them are available, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h, as Raxias is&nbsp;one of the possible outcomes when his ship wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li>Ferumbras' Ascendant Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li>Soul War Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li>Children of the Revolution Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li>Forgotten Knowledge Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Heart_of_Destruction_Quest">Heart of Destruction Quest</a><br>Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then!</p>
Edited Oct 6, 2022 by Master Player
<p>Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!</p><p>The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. Everything I’m writing in this answer was learnt while hunting Nemeses in a group of players from Secura ( (&lt;3 you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from Cillia in Thais Museum - they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.</p><p>Without further ado, let’s dive into the different groups!</p><h2>Rare Spawns</h2><p>This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.</p><p>Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings [<a rel="nofollow" href="https://www.tibiaqa.com/31502/which-nemesis-bosses-can-i-check-using-a-low-lvl-character">more details</a>].</p><p>Be rings.</p><p>Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.</p><p>The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.<br><br>Here is a list of those bosses, with they availability their&nbsp;availability windows and locations.</p><ul><li>Arachir the Ancient One: 6 to 9 days -&nbsp;Drefia</li><li>Barbaria: 8 to 13 days -&nbsp;Krimhorn</li><li>Battlemaster -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32971,32393,12:2">Drefia</a></li><li>Barbaria: 8 to 13 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32022,31391,7:2">Krimhorn</a></li><li>Battlemaster Zunzu: 6 to 9 days - Muggy Plains&nbsp;[1],&nbsp;[2]</li><li>Big Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33284,31241,7:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33208,31241,7:2">[2]</a></li><li>Big Boss Trolliver: 3 to 8 days -&nbsp;Edron&nbsp;Troll Cave</li><li>Captain -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33133,31718,10:2">Edron Troll Cave</a></li><li>Captain Jones: 6 to 10 days -&nbsp;Ghostship</li><li>Countess Sorrow: 14 to 21 days -&nbsp;PoI - Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;Zao&nbsp;Steppe</li><li>Dharalion: 6 to 8 days -&nbsp;Shadowthorn</li><li>Diblis -&nbsp;PoI,&nbsp;Bazir</li><li>Cublarc the Plunderer: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">Zao Steppe</a></li><li>Dharalion: 6 to 8 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33039,32177,9:2">Shadowthorn</a></li><li>Diblis the Fair: 10 to 16 days -&nbsp;Nargor</li><li>Dracola: 14 to 21 days -&nbsp;PoI - Ashfalor</li><li>Dreadmaw: -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32008,32795,10:2">Nargor</a></li><li>Dracola: 14 to 21 days -&nbsp;PoI,&nbsp;Ashfalor</li><li>Dreadmaw: 1 to 17 days -&nbsp;Muggy&nbsp;Plains</li><li>Flamecaller -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33296,31158,7:2">Muggy Plains</a></li><li>Flamecaller Zazrak: 5 to 10 days - Muggy Plains&nbsp;[1],&nbsp;[2]</li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;[1],&nbsp;[2],&nbsp;[3]</li><li>Foreman Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33256,31147,6:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33180,31220,7:2">[2]</a></li><li>Fleabringer: 5 to 31 days - Muggy Plains&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33086,31378,8:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31445,8:2">[2]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33235,31394,7:2">[3]</a></li><li>Foreman Kneebiter: 3 to 8 days -&nbsp;Kazordoon Mines</li><li>General -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32556,31882,15:2">Kazordoon Mines</a></li><li>General Murius: 6 to 9 days -&nbsp;Mintwallin</li><li>Grandfather -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32121,15:2">Mintwallin</a></li><li>Grandfather Tridian: 6 to 9 days -&nbsp;Liberty -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32418,32779,11:2">Liberty Bay Cultists</li><li>Gravelord Cultists</a></li><li>Gravelord Oshuran: 7 to 12 days -&nbsp;Drefia</li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;[1],&nbsp;[2], -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32978,32395,12:2">Drefia</a></li><li>Grorlam: 3 to 8 days - Thais Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32381,32063,12:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32423,32000,15:2">[2]</a>, and other 4 raids covering almost the entire dungeon</li><li>Hairman the Huge: 5 to 10 days -&nbsp;Banuta</li><li>Hatebreeder: 6 to 9 days -&nbsp;Razachai</li><li>High -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32845,32509,8:2">Banuta</a></li><li>Hatebreeder: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33088,31102,14:2">Razachai</a></li><li>High Templar Cobrass: 6 to 9 days -&nbsp;Chor</li><li>Hirintror: 10 to 30 days -&nbsp;Formorgar,&nbsp;Nibelor</li><li>Man -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32957,32862,8:2">Chor</a></li><li>Hirintror: 10 to 30 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32140,31275,10:2">Formorgar</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32367,31051,8:2">Nibelor</a></li><li>Man in the Cave: 12 to 16 days -&nbsp;Svargrond</li><li>Massacre: 14 to 21 days -&nbsp;PoI - Apocalypse</li><li>Mr. -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32131,31147,3:2">Svargrond</a></li><li>Massacre: 14 to 21 days -&nbsp;PoI,&nbsp;Apocalypse</li><li>Mr. Punish: 14 to 21 days -&nbsp;PoI - Tafariel</li><li>Ocyakao: -&nbsp;PoI,&nbsp;Tafariel</li><li>Ocyakao: 16 to 26 days -&nbsp;Nibelor</li><li>Omrafir: 14 to 28 days -&nbsp;Roshamuul Prison</li><li>Rotworm -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32352,31051,7:2">Nibelor</a></li><li>Omrafir: 14 to 28 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33591,32379,12:2">Roshamuul Prison</a></li><li>Rotworm Queen: 12 to 16 days -&nbsp;Darashia,&nbsp;Edron,&nbsp;Hellgate,&nbsp;Liberty Bay</li><li>Rukor -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33054,32371,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33233,31846,9:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32775,31601,12:2">Hellgate</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32262,32689,10:2">Liberty Bay</a></li><li>Rukor Zad: 6 to 9 days -&nbsp;Dark Cathedral</li><li>Shlorg: 13 to 29 days -&nbsp;Earth -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32604,32388,10:2">Dark Cathedral</a></li><li>Shlorg: 13 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33165,31732,8:2">Earth Elemental Cave</li><li>Sir Cave</a></li><li>Sir Valorcrest: 5 to 9 days -&nbsp;Vampire Crypts</li><li>Smuggler -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33264,31768,10:2">Vampire Crypts</a></li><li>Smuggler Baron Silvertoe: 8 to 16 days -&nbsp;Bandit&nbsp;Caves</li><li>The -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32541,32648,10:2">Bandit Caves</a></li><li>The Big Bad One: 6 to 11 days -&nbsp;Edron</li><li>The -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33176,31677,7:2">Edron</a></li><li>The Evil Eye: 6 to 12 days -&nbsp;Hellgate</li><li>The -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32806,31612,14:2">Hellgate</a></li><li>The Frog Prince: 12 to 19 days -&nbsp;Alatar&nbsp;Lake</li><li>The -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32393,32116,7:2">Alatar Lake</a></li><li>The Handmaiden: 14 to 21 days -&nbsp;PoI - Pumin</li><li>The -&nbsp;PoI,&nbsp;Pumin</li><li>The Imperor: 14 to 21 days -&nbsp;PoI - Infernatil</li><li>The -&nbsp;PoI,&nbsp;Infernatil</li><li>The Old Whopper: 5 to 11 days -&nbsp;Cyclopolis</li><li>The -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33313,31674,11:2">Cyclopolis</a></li><li>The Plasmother: 14 to 21 days -&nbsp;PoI - Verminor</li><li>The -&nbsp;PoI,&nbsp;Verminor</li><li>The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon&nbsp;[1],&nbsp;[2]</li><li>The Dungeon&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33282,31086,9:2">[1]</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33301,31146,9:2">[2]</a></li><li>The Welter: 16 to 29 days -&nbsp;Hydra Falls</li><li>Tyrn: 12 to 25 days -&nbsp;Drefia,&nbsp;Liberty Bay</li><li>Tzumrah -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33027,32658,5:2">Hydra Falls</a></li><li>Tyrn: 12 to 25 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33052,32379,14:2">Drefia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32438,32849,9:2">Liberty Bay</a></li><li>Tzumrah The Dazzler: 20 to 28 days -&nbsp;Forbidden Temple</li><li>Warlord -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33334,32658,11:2">Forbidden Temple</a></li><li>Warlord Ruzad: 6 to 9 days -&nbsp;Orc Fortress</li><li>White -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32967,31732,5:2">Orc Fortress</a></li><li>White Pale: 17 to 37 days -&nbsp;Darashia,&nbsp;Edron,&nbsp;Liberty&nbsp;Bay</li><li>Xenia: 7 to 14 days -&nbsp;Amazon Camp</li><li>Yaga -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33140,32431,9:2">Darashia</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33265,31874,11:2">Edron</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32224,32761,10:2">Liberty Bay</a></li><li>Xenia: 7 to 14 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32891,31888,8:2">Amazon Camp</a></li><li>Yaga the Crone: 5 to 7 days -&nbsp;Green -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32711,32008,11:2">Green Claw Swamp</li><li>Zarabustor: 6 to 9 days -&nbsp;Demona</li><li>Zevelon Swamp</a></li><li>Zarabustor: 6 to 9 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32509,31582,14:2">Demona</a></li><li>Zevelon Duskbringer: 6 to 10 days -&nbsp;Hellgate</li><li>Zushuka: 19 to 29 days -&nbsp;Ice -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32765,31579,11:2">Hellgate</a></li><li>Zushuka: 19 to 29 days -&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#31946,31388,9:2">Ice Witch Temple</li></ul><h2>Raid Temple</a></li></ul><h2>Raid Bosses</h2><p>Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).</p><p>You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids [<a rel="nofollow" href="https://www.tibiaqa.com/31370/areas-getting-notifications-tibia-observer-interested-killing-bosses">more details</a>].</p><p>Most raids.</p><p>Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.</p><p>Here is a list of those bosses, with their timings, locations and a snippet of their announcements.</p><ul><li>Cublarc the Plunderer: 5 to 10 days -&nbsp;<em>An orcish horde [...]</em><ul><li>After 5/18/30 min, he appears around Zao Steppes&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33099,31382,7:2">here</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33246,31421,7:2">then here</a>, and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33311,31458,7:2">finally here</a></li></ul></li><li>Ferumbras: 161 to 175 days -&nbsp;<em>The seals on Ferumbras' old citadel [...]</em><ul><li>Spawns after 20 min in Kharos</li></ul></li><li>Gaz'haragoth: 14 to 28 days -&nbsp;<em>Gaz'haragoth will shatter your dreams [...]</em><ul><li>Spawns in Roshamuul Prison</li></ul></li><li>Ghazbaran: 161 to 175 days -&nbsp;<em>An ancient evil is awakening [...]</em><ul><li>Spawns after 20 min in Formorgar Mines</li></ul></li><li>Grand Mother Foulscale: 5 to 10 days -&nbsp;<em>The dragons of the Dragonblaze Mountains [...]</em><ul><li>Spawns after 25 mins in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33310,31176,7:2">Muggy Plains</a></li></ul></li><li>Morgaroth: 168 to 175 days -&nbsp;<em>The ancient volcano on Goroma [...]</em><ul><li>Spawns after 12 min in Goroma</li></ul></li><li>Morshabaal: 154 to 175 days -&nbsp;<em>Beware mortals! Orshabaal's brother [...]</em><ul><li>Spawns in Edron</li></ul></li><li>Orshabaal: 154 to 175 days -&nbsp;<em>Orshabaal's minions are working [...]</em><ul><li>Spawns after 6:40 min in Edron</li></ul></li><li>The Abomination: 155 to 174 days -&nbsp;<em>Something abnominale is rising [...]</em><ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Abomination">this</a>&nbsp;for more details</li></ul></li><li>The Blightfather: 5 to 10 days -&nbsp;<em>Like a swarm of locusts [...]</em><ul><li>Spawns after 30 min in&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33304,31156,7:2">Muggy Plains</a></li></ul></li><li>The Pale Count: 16 to 30 days -&nbsp;<em>The Pale Count has risen [...]</em><ul><li>Spawns after 4 min in Drefia</li></ul></li><li>Willi Wasp: 5 to 10 days -&nbsp;<em>Some wasps have been found [...]</em><ul><li>Spawns after 5 mins north of Carlin</li></ul></li><li>Zomba: 3 to 9 days -&nbsp;<em>Hungry lions scout [...]</em><ul><li>Spawns after 5 min west of Darashia</li></ul></li><li>Zulazza the Corruptor, Chizzoron the Distorter &amp; Cublarc the Plunderer: 7 to 20 days -&nbsp;<em>A massive orc force [...]</em><ul><li>After 20 min, Cublarc spawns around Zzaion Gates<br><em>After 30 min, Zulazza &amp; Chizzaron spawn on Zzaion Tower</em></li></ul></li></ul><h2>Farmable Spawns</h2><p>These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.</p><ul><li>Burster:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32449,32417,10:2">Kazordoon - The Void</a></li><li>Dreadful Disruptor:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32035,31372,11:2">Edron - The Void</a></li><li>Mahatheb:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33394,31701,13:2">Edron Forgotten Tomb</a></li></ul><h2>Mini World Change (MWC) &amp; Event Bosses</h2><p>While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.</p><p>Once again, Tibia Observer might come in handy as most of these events are notified over the app.</p><ul><li>Arthom The Hunter &amp; Oodok Witchmaster<ul><li>Jungle Camp MWC<br>Treat them as Rare Spawns, as they can appear&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32878,32790,7:2">here</a>&nbsp;randomly more than once within the same day.</li></ul></li><li>Furyosa<ul><li>Fury Gates MWC<br>Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.</li></ul></li><li>The Hungerer, The Manhunter &amp; The Mean Masher<ul><li>Hive Outpost MWC<br>Treat them as Farmable Spawns, farming the creatures that spawn&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32166,32864,9:2">here</a>.</li></ul></li><li>Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton &amp; Phrodomo<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Rise_of_Devovorga">The Rise of Devovorga</a>&nbsp;Event (once a year)</li><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Devovorga%27s_Essence_Mini_World_Change">Devovorga's Essence</a>&nbsp;MWC<br>During year)</li><li>Devovorga's Essence&nbsp;MWC<br>During the Event, the five minions will be available but each one with certain level range limitations.<br>During the MWC, all of they are available to all players, but you will have to defeat them alone.<br>Devovorga herself is available during the Event and you should treat her as Raid Boss.</li></ul></li><li>Bane Lord<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Bewitched">Bewitched</a>&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will random Lord<ul><li>Bewitched&nbsp;Event (once a year)<br>Treat it as a Raid Boss. It will randomly appear during raids every 8 hours.</li></ul></li><li>Feroxa<ul><li>Grimvale Event (once a month)<br>Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.</li></ul></li><li>King Chuck<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Orcsoberfest">Orcsoberfest</a>&nbsp;Event (twice a year)<br>Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.</li></ul></li><li>The First Dragon<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/First_Dragon_Quest">The First Dragon</a>&nbsp;Event (once a year)<br>Treat it as a Quest Boss.</li></ul></li><li>The Mutated Pumpkin<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Halloween">Halloween</a>&nbsp;Event Pumpkin<ul><li>Halloween&nbsp;Event (once a year)<br>Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.</li></ul></li><li>The Percht Queen<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Winterlight_Solstice">Winterlight Solstice</a>&nbsp;Event (twice a year)<br>Treat her as a Quest Boss. Kill her once every 20 hours.</li></ul></li><li>Elvira Hammerthrust, Jesse the Wicked, Mornenion &amp; Robby the Reckless<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Bank_Robbery_Mini_World_Change">Bank Robbery</a>&nbsp;MWC<br>This Reckless<ul><li>Bank Robbery&nbsp;MWC<br>This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.<br>The robbers can be found close to the city they robbed:&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32531,31926,11:2">Kazordoon</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32372,32221,11:2">Thais</a>,&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#33087,32157,7:2:2">Venore</a>&nbsp;and&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32198,31809,9:2">Carlin</a></li></ul></li></ul><h2>Quest &amp; World Quest Bosses</h2><p>Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.</p><ul><li>Horestis<ul><li><a rel="nofollow" href="https://The_Mummy%27s_Curse_World_Change">The Mummy's Curse</a>&nbsp;World Change<br>Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.<br>You maybe want to check with any city guide early in the day to be among the first players to go there.</li></ul></li><li>Groam<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Awash_World_Change">Awash</a>&nbsp;World Change<br>It has a chance to spawn right after SS in the Deepling Scout mines.<br>In order to access the mine, the tunnels must be drained. You can check with any city guide the tunnel mines.<br>You can check with any city guide the quest status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)</li></ul></li><li>Raxias<ul><li>You should ask&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/Charles">Charles</a>&nbsp;for a shortcut every 20h. One 20h, as Raxias is located.</li></ul></li><li>Yakchal<ul><li>She is&nbsp;one of the possible outcomes when his ship wrecks takes you to the island where wrecks.</li></ul></li><li>Yakchal<ul><li>She will randomly wake up when someone uses a Frozen Starlight on her&nbsp;<a rel="nofollow" href="https://tibiamaps.io/map#32205,31001,14:2">sarcophagus</a>. There is also a chance that she wakes up more than once in the same day.</li></ul></li><li>Ferumbras Mortal Shell<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Ferumbras%27_Ascendant_Quest">Ferumbras' Shell<ul><li>Ferumbras' Ascendant Quest</a><br>Kill Quest. Kill it every 14 days.</li></ul></li><li>Goshnar's Megalomania<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Soul_War_Quest">Soul Megalomania<ul><li>Soul War Quest</a><br>Kill Quest. Kill it every 3 days.</li></ul></li><li>Lizard Gate Guardian<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Children_of_the_Revolution_Quest">Children Guardian<ul><li>Children of the Revolution Quest</a><br>Kill Quest. Kill it every 7 days.</li></ul></li><li>The Last Lore Keeper<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Forgotten_Knowledge_Quest">Forgotten Keeper<ul><li>Forgotten Knowledge Quest</a><br>Kill Quest. Kill it every 14 days.</li></ul></li><li>World Devourer<ul><li><a rel="nofollow" href="https://tibia.fandom.com/wiki/Heart_of_Destruction_Quest">Heart of Destruction Quest</a><br>Kill it every 14 days.</li></ul></li><li>Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius &amp; Plagueroot<ul><li>See&nbsp;<a rel="nofollow" href="https://tibia.fandom.com/wiki/The_Dream_Courts_Quest">The Dream Courts Quest</a></li></ul></li></ul><p></p><p>And Quest</a></li></ul></li></ul><p>And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then ️</p>then!</p>
Posted Oct 6, 2022 by Master Player

Hunting Nemesis bosses is an efficient way to maximize your bosstiary points. There are 105 bosses in this category, meaning that 10500 points are up for grabs. However, as you pointed out, there are different types of Nemeses, and while some entries can be completed in as little as 5 days, others may take up to 5 years!

The first thing you may want to do is find/build a nice community to join you in this task, especially if you play in a crowded world where many might be attempting to do the same. Everything I’m writing in this answer was learnt while hunting Nemeses in a group of players from Secura ( you all). Bosstiary entries are shared between all players that contribute to the kill, so it’s a win-win situation if you manage to do this in a group. Many of these bosses have very low HP, so depending on the size of your group, it is advised to buy ornate rods/wands from Cillia in Thais Museum - they can be used by all vocations and are guaranteed not to hit over 10 hitpoints.

Without further ado, let’s dive into the different groups!

Rare Spawns

This is the bread and butter of Nemesis bosses, with 50 of them falling into this category. They work like ordinary raids: they spawn in a specific area, they have a predetermined respawn cycle, and they will de-spawn if they are not killed within a timeframe – in which case the respawn cycle is consumed anyway. However, they do not have a server-wide message announcing them.

Therefore, the best strategy here is to keep track of each boss’ cooldown window, and to have multiple people checking their areas frequently when they are allowed to spawn. You may also want to park newbie chars in certain spots, as some are safe even for low levels with stealth rings [more details].

Be aware that some bosses, like the Rotworm Queen, have multiple raids – each one of them with its own cooldown. Rare Spawns will normally show up with a few lesser minions – this can be a good hint to guess if a boss was already killed/de-spawned, as their minions can be left behind.

The mechanisms behind the cooldowns for each boss are not fully understood by the community, but thanks to avid hunters and a plethora of information from different fansites, it is possible to apply math and some guesswork to come up with pretty good estimates. Even less is known about the de-spawn timing for each boss, but it is generally accepted that it varies per boss and can be anywhere between 30min to 4h, making frequent checks even more important! When a boss de-spawns without leaving any traces, keeping track of its cooldown window becomes a complex statistical guesswork, making the overall estimates less reliable. There are several websites that track bosses based on data from Tibia.com, but it might also be helpful to track within your own community, as those websites can’t effectively distinguish between the different raids, nor account for bosses that de-spawned before a kill.

Here is a list of those bosses, with they availability windows and locations.

  • Arachir the Ancient One: 6 to 9 days - Drefia
  • Barbaria: 8 to 13 days - Krimhorn
  • Battlemaster Zunzu: 6 to 9 days - Muggy Plains [1], [2]
  • Big Boss Trolliver: 3 to 8 days - Edron Troll Cave
  • Captain Jones: 6 to 10 days - Ghostship
  • Countess Sorrow: 14 to 21 days - PoI - Bazir
  • Cublarc the Plunderer: 6 to 9 days - Zao Steppe
  • Dharalion: 6 to 8 days - Shadowthorn
  • Diblis the Fair: 10 to 16 days - Nargor
  • Dracola: 14 to 21 days - PoI - Ashfalor
  • Dreadmaw: 1 to 17 days - Muggy Plains
  • Flamecaller Zazrak: 5 to 10 days - Muggy Plains [1], [2]
  • Fleabringer: 5 to 31 days - Muggy Plains [1], [2], [3]
  • Foreman Kneebiter: 3 to 8 days - Kazordoon Mines
  • General Murius: 6 to 9 days - Mintwallin
  • Grandfather Tridian: 6 to 9 days - Liberty Bay Cultists
  • Gravelord Oshuran: 7 to 12 days - Drefia
  • Grorlam: 3 to 8 days - Thais Dungeon [1], [2], and other 4 raids covering almost the entire dungeon
  • Hairman the Huge: 5 to 10 days - Banuta
  • Hatebreeder: 6 to 9 days - Razachai
  • High Templar Cobrass: 6 to 9 days - Chor
  • Hirintror: 10 to 30 days - Formorgar, Nibelor
  • Man in the Cave: 12 to 16 days - Svargrond
  • Massacre: 14 to 21 days - PoI - Apocalypse
  • Mr. Punish: 14 to 21 days - PoI - Tafariel
  • Ocyakao: 16 to 26 days - Nibelor
  • Omrafir: 14 to 28 days - Roshamuul Prison
  • Rotworm Queen: 12 to 16 days - Darashia, Edron, Hellgate, Liberty Bay
  • Rukor Zad: 6 to 9 days - Dark Cathedral
  • Shlorg: 13 to 29 days - Earth Elemental Cave
  • Sir Valorcrest: 5 to 9 days - Vampire Crypts
  • Smuggler Baron Silvertoe: 8 to 16 days - Bandit Caves
  • The Big Bad One: 6 to 11 days - Edron
  • The Evil Eye: 6 to 12 days - Hellgate
  • The Frog Prince: 12 to 19 days - Alatar Lake
  • The Handmaiden: 14 to 21 days - PoI - Pumin
  • The Imperor: 14 to 21 days - PoI - Infernatil
  • The Old Whopper: 5 to 11 days - Cyclopolis
  • The Plasmother: 14 to 21 days - PoI - Verminor
  • The Voice Of Ruin: 6 to 17 days - Black Serpent Dungeon [1], [2]
  • The Welter: 16 to 29 days - Hydra Falls
  • Tyrn: 12 to 25 days - Drefia, Liberty Bay
  • Tzumrah The Dazzler: 20 to 28 days - Forbidden Temple
  • Warlord Ruzad: 6 to 9 days - Orc Fortress
  • White Pale: 17 to 37 days - Darashia, Edron, Liberty Bay
  • Xenia: 7 to 14 days - Amazon Camp
  • Yaga the Crone: 5 to 7 days - Green Claw Swamp
  • Zarabustor: 6 to 9 days - Demona
  • Zevelon Duskbringer: 6 to 10 days - Hellgate
  • Zushuka: 19 to 29 days - Ice Witch Temple

Raid Bosses

Raid Bosses follow all the rules we discussed above, but they are announced to the whole server when they start. Depending on how friendly your server is, as well as the hour of the day, it might be very challenging to hit those bosses before they are dead, especially if they drop valuable loot (e.g. Ferumbras).

You might find it useful to discover certain map regions in order to unlock Tibia Observer notifications for these raids [more details].

Most of these bosses will spawn even with their arena completely packed, but a few can be blocked in case too many players are on the screen. If possible, try to have everyone stacked neatly and use ornate wands/rods for a smooth shared kill.

Here is a list of those bosses, with their timings, locations and a snippet of their announcements.

  • Cublarc the Plunderer: 5 to 10 days - An orcish horde [...]
  • Ferumbras: 161 to 175 days - The seals on Ferumbras' old citadel [...]
    • Spawns after 20 min in Kharos
  • Gaz'haragoth: 14 to 28 days - Gaz'haragoth will shatter your dreams [...]
    • Spawns in Roshamuul Prison
  • Ghazbaran: 161 to 175 days - An ancient evil is awakening [...]
    • Spawns after 20 min in Formorgar Mines
  • Grand Mother Foulscale: 5 to 10 days - The dragons of the Dragonblaze Mountains [...]
  • Morgaroth: 168 to 175 days - The ancient volcano on Goroma [...]
    • Spawns after 12 min in Goroma
  • Morshabaal: 154 to 175 days - Beware mortals! Orshabaal's brother [...]
    • Spawns in Edron
  • Orshabaal: 154 to 175 days - Orshabaal's minions are working [...]
    • Spawns after 6:40 min in Edron
  • The Abomination: 155 to 174 days - Something abnominale is rising [...]
    • See this for more details
  • The Blightfather: 5 to 10 days - Like a swarm of locusts [...]
  • The Pale Count: 16 to 30 days - The Pale Count has risen [...]
    • Spawns after 4 min in Drefia
  • Willi Wasp: 5 to 10 days - Some wasps have been found [...]
    • Spawns after 5 mins north of Carlin
  • Zomba: 3 to 9 days - Hungry lions scout [...]
    • Spawns after 5 min west of Darashia
  • Zulazza the Corruptor, Chizzoron the Distorter & Cublarc the Plunderer: 7 to 20 days - A massive orc force [...]
    • After 20 min, Cublarc spawns around Zzaion Gates
      After 30 min, Zulazza & Chizzaron spawn on Zzaion Tower

Farmable Spawns

These bosses share a spawn point with other creatures, so every time those creatures are killed, there is a chance that the boss will spawn instead of them on the next opportunity. You have to actively farm for several hours, as those spawn points are usually slow, and are not affected by rapid spawns or other similar benefits. It is unknown whether external factors can influence the spawn chances, but it is generally accepted that is only a matter of luck – it may take a few minutes or several days until you finally see one of them spawn.

Mini World Change (MWC) & Event Bosses

While sharing similarities with the other types, these bosses add an extra layer of complexity: they require certain MWCs or Events to be active.

Once again, Tibia Observer might come in handy as most of these events are notified over the app.

  • Arthom The Hunter & Oodok Witchmaster
    • Jungle Camp MWC
      Treat them as Rare Spawns, as they can appear here randomly more than once within the same day.
  • Furyosa
    • Fury Gates MWC
      Find the currently active Fury Gate, and treat it as a Rare Spawn, checking it often.
  • The Hungerer, The Manhunter & The Mean Masher
    • Hive Outpost MWC
      Treat them as Farmable Spawns, farming the creatures that spawn here.
  • Devovorga, Anmothra, Irahsae, Teneshpar, Chikhaton & Phrodomo
    • The Rise of Devovorga Event (once a year)
    • Devovorga's Essence MWC
      During the Event, the five minions will be available but each one with certain level range limitations.
      During the MWC, all of they are available to all players, but you will have to defeat them alone.
      Devovorga herself is available during the Event and you should treat her as Raid Boss.
  • Bane Lord
    • Bewitched Event (once a year)
      Treat it as a Raid Boss. It will random appear during raids every 8 hours.
  • Feroxa
    • Grimvale Event (once a month)
      Treat her as a Raid Boss. Her raid happens in Grimvale every 13th of the month.
  • King Chuck
    • Orcsoberfest Event (twice a year)
      Treat him as a Quest Boss. Kill him once every hour, up to 3 times in a 20 hour window.
  • The First Dragon
  • The Mutated Pumpkin
    • Halloween Event (once a year)
      Treat it as a Raid Boss. Its raid happens every 4 hours between Oct 31 and Nov 3.
  • The Percht Queen
  • Elvira Hammerthrust, Jesse the Wicked, Mornenion & Robby the Reckless
    • Bank Robbery MWC
      This MWC is not announced right after SS, but appears randomly during the day. It is also not announced via Tibia Observer.
      The robbers can be found close to the city they robbed: KazordoonThaisVenore and Carlin

Quest & World Quest Bosses

Finally, the last category of Nemeses includes those that are related to repeatable quests/tasks and world changes.

  • Horestis
    • The Mummy's Curse World Change
      Only a handful of players will be allowed to defeat him when the World Change is active, as there are limited canopic jars.
      You maybe want to check with any city guide early in the day to be among the first players to go there.
  • Groam
    • Awash World Change
      It has a chance to spawn right after SS in the Deepling Scout mines.
      In order to access the mine, the tunnels must be drained. You can check with any city guide the tunnel status right before the SS and get ready to kill Groam by logging out near its spawn point. Be considerate and use Poison Bombs :)
  • Raxias
    • You should ask Charles for a shortcut every 20h. One of the possible outcomes when his ship wrecks takes you to the island where Raxias is located.
  • Yakchal
    • She will randomly wake up when someone uses a Frozen Starlight on her sarcophagus. There is also a chance that she wakes up more than once in the same day.
  • Ferumbras Mortal Shell
  • Goshnar's Megalomania
  • Lizard Gate Guardian
  • The Last Lore Keeper
  • World Devourer
  • Alptramun, Izcandar Champion of Summer, Izcandar Champion of Winter, Izcandar the Banished, Malofur Mangrinder, Maxxenius & Plagueroot

And that's a wrap! Have fun hunting and remember not to get too angry or anxious in case you miss a boss or two every now and then ️

Promoted Tibia Fansite TibiaQA.com is a fansite. Please note that the only official website is Tibia.com. The game Tibia and the website Tibia.com are copyrighted by CipSoft GmbH.

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