<p><a rel="nofollow" href="https://tibia.fandom.com/wiki/Mitigation">Mitigation</a> is a defensive property that all characters and monsters have. This mechanic reduces all damage of the common damage types (<a rel="nofollow" href="https://tibia.fandom.com/wiki/Physical_Damage">Physical</a>, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Earth_Damage">Earth</a>, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Ice_Damage">Ice</a>, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Fire_Damage">Fire</a>, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Energy_Damage">Energy</a>, <a rel="nofollow" href="https://tibia.fandom.com/wiki/Holy_Damage">Holy</a> and <a rel="nofollow" href="https://tibia.fandom.com/wiki/Death_Damage">Death</a>) by a percentage.</p><p></p><p><strong>Source:</strong> <a rel="nofollow" href="https://tibia.fandom.com/wiki/Mitigation">Mitigation</a></p><div id="gtx-trans" style="position: absolute; left: 296px; top: 16px;"><div class="gtx-trans-icon"></div></div>percentage.</p><p></p><p>This do <strong>NOT</strong> include the <a rel="nofollow" href="https://tibia.fandom.com/wiki/Agony_Damage?so=search">Agony</a>.</p><p></p><p><strong>Source:</strong> <a rel="nofollow" href="https://tibia.fandom.com/wiki/Mitigation">Mitigation</a></p>