<ul><li>The rate at which creatures spawn is determined also by the amount of online players. The spawning rate is faster if there are many players and slower if there are few players.</li><li> Since <a rel="nofollow" href="https://www.tibia.com/news/?subtopic=newsarchive&id=2299">February 15, 2013</a>, the respawn rate was changed and the minimum rate is the same as if there were 500 players online.</li><li>The maximum respawn rate is achieved when there are 800 or more players online. On <a rel="nofollow" href="https://www.tibia.com/news/?subtopic=newsarchive&id=4732">September 06, 2018</a>, CipSoft announced that it would double the spawn rate of all creatures (with the exception of Bosses and Minibosses), and this changes were implemented the <a rel="nofollow" href="https://www.tibia.com/news/?subtopic=newsarchive&id=4732">following week</a>. </li><li>The Improved Respawn Rate system allows two <a rel="nofollow" href="https://tibia.fandom.com/wiki/Cyclopedia/Map_Areas" title="Cyclopedia/Map Areas">Areas</a> of href="https://tibia.fandom.com/wiki/Cyclopedia/Map_Areas">Areas</a> of the map (one from player's gold donation as well as one randomly selected) to have their spawn rate increased by 2.</li><li>With Rapid Respawn Weekend, all monsters will respawn five times faster.</li></ul>faster.</li></ul><p><strong>Source:</strong> <a rel="nofollow" href="https://tibia.fandom.com/wiki/Spawn">Spawn</a> (tibia.fandom.com)</p>