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I want to know what is the formula to calculate the damage of each vocation , I mean for example I deal more damage if im more level? for example a lvl 100 with ML 50 deals more dmg than a lvl 80 with the same ML?

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I took these fromulas from tibiawikia

Melee:

Min= lvl/5

Max=0.085datkskill+lvl/5 

  • atk = Weapon's attack
  • d = Damage Factor:
    • Full Attack: 1
    • Balanced: 0.75
    • Full Defence: 0.5

Whirlwind Throw:

min: (skill+atk)/3+lvl/5

max: skill+atk+lvl5

avg: (max+min)/2=2/3(skill+atk)+lvl/5

Groundshaker:

min: 0.5(skill+atk)+lvl/5

max: 1.1(skill+atk)+lvl/5

avg: (max+min)/2=0.8(skill+atk)+lvl/5

Berserk:

min: 0.5(skill+atk)+lvl/5

max: 1.5(skill+atk)+lvl/5

avg: (max+min)/2=skill+atk+lvl/5

Fierce Berserk:

min: 1.1(skill+2atk)+lvl/5

max: 3(skill+2atk)+lvl/5

avg: (max+min)/2=2.05(skill+2atk)+lvl/5

Distance

Min=lvl/5

Max=0.09dskillatk+MinimumDamage

Ethereal Spear:

min: (skill+25)/3+lvl/5

max: skill+25+lvl/5

avg: (max+min)/2=2/3(skill+25)+lvl/5

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Spells:

⌊lvl⋅0.2⌋+(mlvl⋅x)+y

Attack spells

Max: x=2.203,y=13

Min: x=1.403,y=8

Divine Missile

Max: x=3,y=18

Min: x=1.79,y=11

Ice Wave

Max: x=2,y=12

Min: x=0.81,y=4

Fire Wave

Max: x=2,y=12

Min: x=1.25,y=4

Rune attack

Icicle/Fireball

Max: x=3,y=18

Min: x=1.81,y=10

SD

Max: x=7.395,y=46

Min: x=4.605,y=28

Thunderstorm/Stone Shower

Max: x=2.6,y=16

Min x=1,y=6

Avalanche/Gfb

Max: x=2.8,y=17

Min: x=1.2,y=7
...