I remember back in the old days when we would level we wouldn't gain any health or mana. My question is when did they start doing this and why?
The mana and health started to get refilled with the Update 9.1, Summer Update at July 6th 2011.
Why they starting doing it? A bonus you would get while leveling up, a small incentive for people to level up and get their mana and health replenished to not lose their newly gained level immediately. Also it was a small step to make the game easier for people, nothing new from Cipsofts side.
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