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Current revisionEdited Dec 14, 2019 by Ellotris Guardian

Getting Will getting consecutive negative statuses will stack and get worse or will they refresh every time I get a new negative status?

<p style="text-align: justify;"><strong>I style="text-align:justify"><strong>I want to know if negative statuses will stack (sum up until a certain quantity) or if they will refresh every time I receive a new one. I want to know if it differs among what negative we are talking about as well</strong> (for example, Drunk is a status that it seems to get worse as we are hit by that, but I don't know about Poison status.. If there is a difference here, how does it work for negative conditions?).</p><p style="text-align: justify;">For style="text-align:justify">For example, for poison: If I get poisoned by a Wyvern, it is one kind of damage per turn and one kind of duration. However, if I get poisoned by a Poison Spider, it will be a different damage and duration. In this case the weak poison of the Poison Spider will be the one that I will receive? Or will it be a stack of damages and durations? Or the Wyvern poison stays on top of all?</p>
Posted Dec 14, 2019 by FPoPP

Getting consecutive negative statuses will stack and get worse or will they refresh every time I get a new negative status?

I want to know if negative statuses will stack (sum up until a certain quantity) or if they will refresh every time I receive a new one. I want to know if it differs among what negative we are talking about as well (for example, Drunk is a status that it seems to get worse as we are hit by that, but I don't know about Poison status.. If there is a difference here, how does it work for negative conditions?).

For example, for poison: If I get poisoned by a Wyvern, it is one kind of damage per turn and one kind of duration. However, if I get poisoned by a Poison Spider, it will be a different damage and duration. In this case the weak poison of the Poison Spider will be the one that I will receive? Or will it be a stack of damages and durations? Or the Wyvern poison stays on top of all?

Tags set to game-mechanics damage
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