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For weekly or bounty tasks we have to select one of the difficulty levels which are either Begginer, Adept, Expert or Master.
 

When choosing an expert, I came across monsters that stood out significantly from the others in the same category in terms of difficulty.
 

What level ranges are suggested for each of these categories so that I can complete all creatures at my current level?

2 Answers

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by (488 points)
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Best answer

Weekly task difficulty is mainly determined by three factors, and as a player you need to balance all of them when deciding which difficulty to choose. 

1. Exp cap vs. character level

Each weekly task difficulty has a fixed exp-cap, which determines how long the exp reward stays relevant.

From an experience point of view, switching early to a higher difficulty usually doesn't help if the exp cap is too low compared to your level. The same applies when moving to a harder difficulty unless you specifically want the other rewards, such as HTPs or soulseals. 

DifficultyExp capRelevant until approx.
Beginner200k~lvl 100
Adept800k~lvl 400
Expert3000k~lvl 1500
Master Effectively unlimitedlvl 1500+

The exp cap mainly indicates when a difficulty stops being worthwhile, not when you should start doing it. 

2. Monster selection and bestiary difficulty

Weekly task difficulties are based on the bestiary difficulty, not player level. 

  • Beginner tasks include easy creatures.
  • Adept tasks include easy and medium creatures.
  • Expert tasks include medium and hard creatures.
  • Master tasks include hard and challenging creatures.

This matches the bestiary grading:

  • Easy: 500 kills
  • Medium: 1000 kills
  • Hard: 2500 kills
  • Challenging: 5000 kills

Monster difficulty is automatically defined based on parameters such as Hitpoints and Experience yield, which has a big impact on kill speed and supplies. 

A full list of monsters in each difficulty tier can be found here: https://tibia.fandom.com/wiki/Bestiary/Difficulties

It's important to think about what kind of monsters you usually hunt, so you don't risk getting tasks with creatures you can't efficiently handle or even access yet. 

3. Efficiency vs opportunity cost

I'd argue that weekly tasks are best when they fit naturally into your normal gameplay. 

A task becomes inefficient if:

  • The monsters aren't something you would normally hunt
  • Kill speed is much worse than other options
  • The experience reward doesn't make up for the lost hunting time

In general, the best weekly task difficulty is usually the highest one that:

  • Uses monsters you already hunt
  • Can be completed passively
  • Doesn't slow down your overall progression

Weekly tasks should support your progression, not replace or hinder it. If a task feels like a chore, it is usually a sign that the chosen difficulty is wrong. Choosing a difficulty that is too high can be inefficient if it forces you into slower or riskier hunts, while choosing a difficulty that is too low can also be inefficient if the exp cap or other rewards are negligible for your level, even if the task is completed quickly. 

For bounty tasks, it can even make sense to pick Beginner difficulty just for fast kills, to get reroll tokens that can later be used on your preferred difficulty. 

Conclusion

Taking all three factors into account, the "right" difficulty is rarely the highest one you have unlocked. 

In practice, a difficulty is worth doing when:

  • The rewards are still relevant for your level
  • The monster pool overlaps with hunts you can access and clear efficiently
  • Completing the task happens naturally while playing, rather than forcing you into slower or riskier hunts

For most players, this means sticking to a difficulty where weekly tasks feel like a bonus, not a separate objective. The optimal choice is the one that offers meaningful rewards for minimal adjustments, even if that means ignoring higher difficulties. 

by (744 points)
Thank you for putting so much effort into your answer. It is very comprehensive and should resolve any doubts.
0 votes
by (4,259 points)
Beginner from lvl 8 to lvl 200~300

Adept from lvl 300 to lvl 700~800

Expert from lvl 700~800 to lvl 1000

Mastery lvl 1000~ 2000

But of course you can choose lower or higher depending of your gameplay style or if you just want to farm task points/soulseals etc..
by (744 points)
I happened to have Quara Mantassin in my Adept difficulty, I don't think its for level 300+.
by (4,259 points)
It can be easy and medium creatures in adept so it depends on your luck but the lvls are only a suggestion you can choose whatever you want, expert are medium and hard creatures so it could be something for a lvl 300 or a lvl 900 to hunt…
by (1,171 points)
+1
I would lower Adept to level 200 to level 400 max and Expert from level 400 to level 1000

The difficulty of the creatures will vary a lot, but you can consider Kill Tasks x Delivery Tasks

For example, for me it says I can get 800k exp per Kill task in the Adept category and I'm level 418. My Delivery Tasks are independent of difficulty and gives me 833k exp per delivery, so my level range is still Adept. Selecting Expert I have a great risk of getting way stronger monsters, because it can be a Dawnfire Asura (hard monster, but I can hunt solo) or a Library mob which I need a party to kill.

So let's say I can try to get Expert monsters, but the chance of being unable to complete them because of their difficulty will be even higher. Since I play solo and don't want to rely on party or teammates, I choose to keep getting 9k HTP per week on Adept difficulty.
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