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I would like to know what features disappeared from Knight Skill Wheel, and what was added after rebalancing.

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ago by (2,855 points)

Wheel of Destiny Adjustments

  • Front Sweep augments:
    • I: Now grants +40% base power.
    • II: Now increases shape to hit two additional squares to the sides of your character, for a total of 5 affected squares.
  • Shield Slam augments:
    • I: +15% life leech.
    • II: +25% damage reduction, for a total of 75%.
    • Replace Chivalrous Challenge I/II.
  • Groundshaker: Augment I and augment II have been switched. The positions of Groundshaker and Shield Slam augments have been switched in the wheel.
  • Battle Healing has been reworked:
    • Now increases the effect of your healing spells by 10%.
    • This bonus is tripled while wearing a shield.
    • No longer grants healing when challenging.
  • Combat Mastery has been reworked:
    • Take less damage the lower your life is (1% reduced damage taken per 12/10/8% missing hp). This bonus is doubled while wielding a shield.
    • Deal more damage the lower your targets life is (1% increased damage per 12/10/8% missing hp). This bonus is doubled while wielding a two-handed weapon.

Source: https://www.tibia.com/news/?subtopic=newsarchive&id=8833#knight 

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