Something I noticed a while back and I just decided to post it here for some extra help.
I've been doing some more digging on the sword of fury and the leaked files. I noticed a few lines in the script are messing around with a water tile next to the sword of fury. You can't see that far in game so there's no way to really see what's going on there. It reminds me of something similar that happened in the Jakundraf desert with the old silver mace quest.
My theory is that the script could possibly be teleporting the sword to that tile and then teleporting it back to the island on reset but that doesn't make much sense bc cipsoft could just write in the script to "create object" and "remove object" instead of moving it. In the Jakundraf desert script it seems to move an item(silver mace) from one of the 3 tiles located out of sight to a position in the starting room of the 10k quest.
Basically I would like some help to find out why the script would be do anything at all with this random ass tile.
also you can stand directly underneath this water tile location in a cave 1 floor below.https://imgur.com/a/bfKyTw8
Here is the full code from the file.
Collision, IsType (Obj1,371), IsPosition (Obj1,[32169,32157,08]), IsPlayer (Obj2), IsObjectThere ([32104,32082,07],4615), IsObjectThere ([32102,32084,07],2123) -> DeleteOnMap([32101,32085,07],3271), EffectOnMap([32101,32085,07],14), ChangeOnMap([32100,32084,07],2123,2125,0), ChangeOnMap([32101,32084,07],2123,2125,0), ChangeOnMap([32102,32084,07],2123,2125,0), ChangeOnMap([32100,32085,07],2123,2125,0), ChangeOnMap([32102,32085,07],2123,2125,0), ChangeOnMap([32100,32086,07],2123,2125,0), ChangeOnMap([32101,32086,07],2123,2125,0), ChangeOnMap([32102,32086,07],2123,2125,0) " ===C==="
Collision, IsType (Obj1,371), IsPosition (Obj1,[32066,32068,10]), IsPlayer (Obj2), IsObjectThere ([32104,32082,07],4597) -> ChangeOnMap([32104,32082,07],4597,4615,0) " ===C=== ===A==="