I made already an answer on the thread displayed above. I guess it really sums up what I feel as the most crucial point to be answered by Cipsoft right now, and how it feels to be a more complex question the economy and what affects it most. I also stated very clear the disadvantage that new players will encounter in game right now:
"The adjustment made for prices on Mana Potion and Health Potions (these ones specifically) literally made no sense at all. Why we should punish low levels with even less profit when the inflation is a problem that correlates with the huge amount of HL players making astonishing profits? There is certainly data that would show it, observing on how much money popular streamers hoarded and on how crazy you can get money on this game...
I would for example like to see some new balance changes for higher levels. It is crazy on how the profit grows on a absurd margin on this game. I disagree on how a user above posted about turnover, since the efficiency of supplies grows in a higher pace when you get a higher level.
We got an "inflation" on levels (with levels growing insanely fast on the previous year with new "powergmaing options") and skills (statues + training weapon made skills absurdly easy to get. There is no accomplishment anymore on getting skills, a mage that never logged on the game can simply reach enormous ML with no effort). I don't think that there was such thing needed for basic supplies getting more expensive. Having a game where skill got so easy to get was way more related to more absurd profits made rather than the price being not adjusted on Tibia.
I liked that the prices went higher for HL supplies, but I guess it won't matter at all as much it will do for low level players. Just like in the real world, inflation always punish the portion of population located on the base of the pyramid
Mana potions price affects a lot on how low levels fare on Tibia. Most of economies are affected by HL money accumulation, which is a long a sad story on how it got to that point, but I would like to discuss it with CMs in a future thread if possible... But staying on the subject, I found it an action that will not solve at all the inflation on economy in a significant way, it will only affect some mid level players that used to rush like HLs. Now a less wasteful and satisfactory powergaming will be more restricted to the top levels"